Naval mode is finally dead

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Agreed. Before, you just make sure you have a fighter with CAS capabilities. Now, you’re really forcing roles by focusing armament.

The problem is, there’s not much opportunity for an “Air” game in naval with all the AA and infrequent spawns. So, no real need for a “Fighter”.

Put Big Boats on an EC map… make it so players can drop into the match with different focuses, as in, Air players can run into ship matches, or ground matches, and we’ve got something interesting.

But with how fahked up Arcade Aiming is, and how ridiculous AI AA is, planes are a distant consideration for players

I love CAS tho. It’s why I play

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I also didnt entirely read it properly either initially. So I was thinking that it would just allow 2 of the same type of designation to used back to back, so long as one didnt have A2G.

But its actually better than that, because if you have a backup, you can actually spawn in the same aircraft twice in a row, so long as you dont have A2G in one of those spawns. Massive boost for a nation like Sweden

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Ah, yeah I am still trying to fully understand the implications of the change to better argue for or against the specifics. I just refuse to be “one of those players” who jumps fully to “ZOMG IT’S END OF THE WORLD” lol. I have always felt held back by being forced to chose between Fighter/Strike/Bomber for my CAS/CAP slots in my lineups. Even when I am (was) playing US Naval, and its plethora of aircraft types, I still always felt a bit restricted. This opens up many more possibilities. I like the concept, just going to do my best to keep reading the constructive and informative posts, like yours. Cheers!

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Yep. Im really interested to see how they tune it and it will 100% need post-introduction refinement, but yeah. lots of doom and gloom about this when it really isnt warranted

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Somehow ammoracked all 3 of those tiny mini ammoracks on that “tottaly unbiased” Soyuz. Now its sinking and guess what (If it was gaijins buggy yamato it would explode by bein touched badly).
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Bloody convoy bot that cant even pen soyuz steals it !
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a man in a suit and tie sits at a desk in front of a computer monitor

Like wtf man thats like 5th time this happend to me in few days. Why do bots even get kills?? Just give it to the player that put the moust damage into the target.

Gaijin is like “Why dont people like naval, so wierd man”

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This dude genuinely wants to be thought of as the god of Naval who makes all of the decisions. It’s pathetic and hilarious, doubly so because apparently Gaijin agrees.

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This is pretty much always the case with ammo rack kills. Usually, flood kills are accredited to the person that caused the flooding, but if he was below min crew threshold to repair, then the bot must have gotten the last hit and it didn’t count. It’s worst on ammo rack kills, though. The game doesn’t seem to associate the person who started the fire with the kill itself. So, if you get a kill from barbette fire, it will almost always go to a bot… which obviously can’t use the rewards and don’t normally have their kills recorded.

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You could not listen to my preachment, but you will face that would become.

You’d think Gaijin would swat little mosquitoes like him instead of entertaining them.

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He’s gotta be someone’s boyfriend or something. It’s absurd.

[shrugs] Anyways. I figure we got at least a month or so left. Might as well figure we won’t have reliable numbers on how things are really fairing until closer to the end of the year. I’m enjoying the break. Playing other games. I’m saving a lot of money too by not buying season passes or bidding on event vehicles so… there’s value there.

But I miss the balance of relaxation and skillful gameplay we used to have in naval. JUST as I was getting my buddy into it.

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An EC/World War model is going to be the solution for War Thunder’s future. the more BRs we add, the more we fragment the community, the longer drops take in certain BR ranges. Every BR we add, is another divide, another lengthening cue time.

With an EC model (especially if they can do server migrations like Dune Awakening does in the Deep Desert), everyone can play pretty much whatever they want and drop instantly.

Personally, I don’t have time for EC except on the weekend maybe. That’s why I used to lean to short 15min matches in small boats. [edit: to clarify, I don’t have time for Naval EC as it is NOW]

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Solution for who? For you? So you can play you small boat without fear of facing destroyers? I bet you whish grind bots in empty matches like before Aiming change.

Oh, I LOVE facing destroyer, cruisers, bb in american PT boats bro. That makes me salivate. It’s just too bad the game mode sucks now.

Aim isn’t the main problem there, that’s sight mechanics + aim. two issues.

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1st, have they nerfed the PT boats a bit? They are kinda moving weird, like more heavy feeling.

2nd facing DD is fun, given the boat is equipped for the task but the most gaming breacking issue here is that many times you face an entire flottila of them. Some battles are so lost because one side has
3X Reserve DD and the other small coastial.

3rd If Kweedko disapproves then it means the idea is on the right track, he is allergic to realism and skiil play.

4th

Did you thought that before you write it or you just spam messages trying to provoke him?
Even if no DD the other side will be full of what? The OP coastial are not posting thread to him?

In my series: What do Actual Naval Players Currently Playing Arcade Naval in a Current Match REALLY think about NAB?

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Enjoy

No word for Arras, Aconit, Amiens, Marne, lol


seesh. it’s actually HARDER to calculate lead than it was in the previous aim mode. There is NO INFORMATION. No lead indicator. No way to adjust fire. This is absolutely absurd.

(there’s also no players)

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There is Air event going with cool prize.