Naval mode is finally dead

Naval gained a lot of players in June, as expected. Naval Realistic almost doubled its number of players in battles, which is impressive. Of course, we don’t know how the Naval Arcade stats would look if this game mode had kept its old aiming system.

The real question is what the situation will look like in 2-4 months. Only time will tell.

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New BOTs super power, snipping you with their main cannons at 10klm

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https://community.gaijin.net/issues/p/warthunder/i/MZEl4Vg1GL25

It’s not new, it always been the same since convoy ships were introduced(they are using different aiming system, different from players one ore bots with name one). And they refuse to fix it. @HK_Reporter pass it to devs.

Came back to have another look after a couple of years and, yes it is worse.

Unlocked a CA and BC and couldn’t even be bothered to play them as, what’s the point? Sail slowly towards a cap and click once every 30 seconds.

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Did they just changed planes from air spawn to airfield take off in NAB? Why!?!?

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with todays patch they added a option to disable the airfield spawn. The “bad weather” logic is one of the most stupid ideas since months… (besides others…) It also affected the ground modes

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Thanks, found it and changed it in the options.

I will try again when the our Asians friends go to sleep and servers are not disconnecting mid game every Fracking game!!!

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i have a simple question why someplayers in replay the rangefinders always mark ZERO in every match and always the players with high score?

I’m the guy here who made the post, I’m currently grinding for yamato

Cause replays bugged as hell.

A couple of points I’d like to mention; what is the point of ‘mark of distinction’ or the allocation of decals for ships when there aren’t any to add…POINTLESS!!! Secondly, I thought naval battle were about using speed and manoeuvre and NOT SKULKING BEHIND ISLANDS as a static battery. What sort of satisfaction is THAT!!! Fewer islands would sort that out. So back to your original gripe, totally with you on that but don’t expexpect Gaijin to do ANYTHING about it or adjust the BR of battleship/battlecruiser so that if you want to battle it out with a 4.7 BR a capital ship won’t be found ‘skulking’ behind an island…as usual, no money in that.

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Welcome to decompression and bigger maps mate. Peps asked for this, the got what they desired.

Absolutely not. We do NOT need more maps where you all sit in a circle and shoot at each other with no cover. That is the most boring and dumb nonsense ever. All that needs to happen is revert all the changes they made to aiming so that you can shoot at people that you can see behind obstacles. It worked perfectly fine for years, until they ruined the aiming system.

EDIT: Ignore the disingenuous troll comment below. It is only here to spread hate, discontent, and misinformation. Avoid feeding it.

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But you can. Just learn a bit.

anyone got issues with secondaries flying through ships?

Yes I know you can and I do with a lot of success, it’s those that Gaijin have given RIDICULOUSLY LOW battle ratings that just sit statically behind islands impervious to anything other than similar RIDICULOUSLY LOW battle rating ships. Using anything higher than 4.3 BR and guess what…a BATTLECRUISER is ALWAYS there, torpedo proof. Just wait for the bang!

Don’t call people names, or throw insults.

As for the EDIT I made about the troll, I was referring to the comment below mine, up there, not you. Take a chill pill. (I made another edit to make that more clear)

Furthermore, I am not using “Troll” as an insult to that poster, I am describing it’s behavior, literally. That is what it does, always.

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Well before it was also about shooting skill and the abilty to calculate your shots, this is not anymore.
So a quick DD had a purpose against a slow moving opponent.
Given that the current flag and cilcle maps are meaningless people tend to play the games as death match.
If you are looking for speed and maneuvering you need to play coastial and lower BRs, a multi tone CL or CH does not go welll with extreme maneuvers (atleast it should not ;- ).

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Sure. Double standards as is.

I am… just… waiting to hear the numbers 2 weeks post this event and then a month, and then two months. Might be a quick indicator of how Naval Arcade is doing.

I tried to get back into it. Knocked out the event “daily” in 4 matches. But even being top of the team wasn’t any fun. They took any challenge out of the game mode. It is boring AF.

We’ll see if the community agrees. Or if it become a popular bot farm platform. It would be really easy to make it one. You just need Ai to pick a ship, keep the cursor on the extremely low moving target, and hold the fire button.

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