sure sure, as it was with SKR7 and M802 or slow reloading 8" vs 6".
Its exactly the same, just some boats that were unpayable or needed to know how to play now kick ass.
For you the answer is always that it is all due to bad game play.
sure sure, as it was with SKR7 and M802 or slow reloading 8" vs 6".
Its exactly the same, just some boats that were unpayable or needed to know how to play now kick ass.
For you the answer is always that it is all due to bad game play.
What boats were unplayable?
like you care, read above
Stop engaging with him, he’s basically trolling at this point
In coastal boat battles, the score gained from engaging a French corvette is just too poor. The score for sinking tough ships should be adjusted.
Welp, time to await the short lived bump in naval player counts, followed by rapid drop off due to the actual serious problems in naval, the lack of veteran naval players wanting to play, and more veteran naval players being turned off by the top tier issues with the Soyuz, Roma, et al.
I come and go when it comes to naval, I get the will to play it and get some top tier, then I see it’s actually BAD, I mean INSANELY BAD. Then I give up.
What they’ve done now is just beyond what nice words can express.
Yup, and while the forums are going to be exploding for now with posts about the new patch, it’s up to the naval community to ensure that this protest continues and keeps being active and posted in. Gotta keep it up, front and center.
Well, new update so I tried to play a few matches. For god’s sake, all I ask is for my rounds to go in the general direction of where I aim, and not where some brain-dead algorithm thinks I want to aim.
Naval is still deceased, is not getting better, and went from one of my favorite modes to a mode I will continue not to play.
Popping into the forum after a while, but can I get a brief rundown of the issues so far? I might not play Naval Arcade, but I like compiling a list of complaints people have with this mode altogether. I know that the previous major update made Arcade aiming pretty brain-dead.
this, basically
its just not very fun like that, still playable but yknow
So now the fires are lasting longer?
I got shot once with the Asheville and got fire like for 25+ sec and my crew died.
At the same time the dude in the PT-811 got 4x75mm APHE, many 50cal API and also somehow died.
Realism works in mysterious ways with the snail
plugging holes also takes much, MUCH longer, so flooding is much more of a threat now
Did they made aiming like more inaccurate?
When I shoot in parallel shots land more forward, this is also very noticable when someone crosses the T.
Back guns will fire left and fw guns will fire to the right.
I also observed this, and additonally obstacles seem to make problems again
they screwed the coding so badly a heap of the long time players stopped playing it
there is a forum troll who had a lot more to do with it than she admits that basically gags anyone pointing out how stupid the change was and wanting a return to something playable
i am guessing at her just defending her poor ideas from her bosses and not caring if she destroys the game in the process
I think the aiming bug is back. Jesus Christ shells go everywhere just not where indicator is.
TBH, I’m not sure I noticed that it got better at any point at all 😂 BUT, I actually played a Naval match to see how much I still detest Arcade, and the aiming is still for sure borked. Using rudder borks it, enemies/Bots behind islands, all of it seems borked to me again/right now. Oh, and not sure if the speed up/slow down was ever a “bug”, but it seems more borked than normal with that too. Either changing speed yourself and/or when an enemy does it.
I don’t play Naval anymore (I don’t like the new automatic aiming system), but I remember from the update changelog:
Do you think this could be the cause? I know that 5-13% doesn’t sound like much, but it adds up, especially when you’re moving. If the accuracy is already pretty low (in some situations), even a 5-13% change can make a huge difference.
It’s not 5-13%
Naval weapon changes: