EDIT#2: After re reading your comment, I am not sure if you are arguing for or against the idea that us “Captains” in game should need to do manual aiming. So, sorry if I misunderstood your point, and the following information can be directed at whoever thinks we should be doing manual aiming in game, especially in Naval Arcade. (IRL the Captain et all NEVER concerned themselves with aiming/leading, only deciding on which ships to fire on, and where they wanted the ship to move.) Cheers
Original post:
There were dozens if not upwards of 100 sailors on duty for aiming on an Iowa. Here is a video talking about just ONE of the plotting rooms, 18 sailors in just ONE of the plotting rooms. And there were multiple plotting rooms, and backups to those too. Not even counting the sailors in the rangefinders themselves:
There is another more recent video going through all (or at least most) of the rangefinding compartments, will edit when I find it in a few mins.
EDIT #1: Here it is, if you want to watch a veteran go through all of the various rangefinding/targeting compartments that again, were ALL filled with sailors during battle:
(I don’t think they even go through the plotting compartments in this video, JUST the rangefinding ones)
The point of all of this is that the Captain or whoever was in charge of deciding which targets to shoot at had nothing else to do but effectively say “I don’t like that ship, vaporize it” and the shells would start flying, immediately. The targeting and lead calculations were completed before the enemy ships where within gun range. There was no “aiming” done by the Captain et al, it was all taken care of by the dozens/hundreds of sailors who’s specific duty it was to handle all aspects of targeting/rangefinding/leading etc etc etc.
SO, “technically” the “realistic” way to play in game would be to simply highlight an enemy ship and only concern yourself with steering your bote around 😂 Not saying it should be like that, but the current Naval Arcade aiming system is actually far more “realistic” than the current War Thunder Naval Realistic aiming. So there 😝
(Please feel free to pick apart my arguments/evidence and how it relates the current state of the game. I thoroughly enjoy the discussions about our War Thunder Naval games, and IRL history, cheers bros.)