I think if they made it it so the lead required was less in the old system it would work. The old system, you had to some times lead so far ahead ( if you were sailing full speed) that you don’t see the ship in the binoculars. That probably turned off a lot of people.
Next have the ability to aim your big guns at different targets. The fronts are shooting at one thing and the rears at another. many times in order to maintain angling, your rear guns can’t point at the target. Let them shoot at something else. This would male ships way more involved and different than any game play. I think it would catch on with some. Right now you can target big guns at one thing and secondaries at another. Would not be hard to do.
MIsguided, scary and wrong way to go. Make it more interesting and you will get more people playing. Speed up the action a bit.
You should make a proposal that bot ships in Air Arcade get the same aiming system as the bot ships in Naval Arcade. And I don’t mean the AI ships with names like “Timofey”. I mean the bots in the back that are generically named “destroyer” or “cargo ship”. Gaijin introduced the aiming to make it friendlier for new players. I think it should be friendly for new Air Arcade players too. Imagine the enjoyment new players will get when their planes are destroyed seconds after spawning by “Destroyer”! Its a shame to only allow Naval Arcade to get such noob friendliness.
I’m pasting this here becouse my OG post was locked and told discuss it in already existing threads:
Naval research and progression is too slow. I get that there is less naval vehicles to research than air or ground, but with how bad the gameplay and rewarding system is it is just too slow. even with premium time I wasn’t able to make much more progress than without it. And like I try to do something in matches, but I can’t get any score.
Also the gameplay is too undeterministic, I can’t reliably destroy other vehicles, like in ground. In ground if you learn how to shoot, your performance will increase, you can incease your “skill level”, but in naval there is no skill involved. I am not a rangfinder or ballistic computer.