Naval mode is finally dead

Cadorna isn’t exactly the most protected cruiser in the world to be fair and at 15km the missiles have 60mm of penetration.

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and a proxy-fused missile should go through the water without exploding?

Are you sure it hit water and not where the belt plate is?

The DDGs can only guide one missile at a time and the notorious smoke trail they leave more or less signals everyone to jump it like the bat signal.

I concede the fact they’re annoying as hell but they have two missiles which are then a 15 second reload and can only guide one missile at a time.

Bravy is the smallest of the three and has a very odd crew layout that can make it annoying to drop quickly, Lütjens and Charles more or less implode when looked at

That is what the game is showing me, so yes iam sure.

Well, got some bad news; RIM-24A doesn’t need to impact that close to magazine to detonate it.

Cringe, I know.

yeah, its truly an amazing, balanced aspect of Naval.

14km range, likes to just disappear around 12 to 13km.

You could vote for a decent suggestion about removing haze filter form fist person view in naval battles, which strips all naval players from emersion and quality view .

For those who are actually grinding the USS NoDak

Ammo carried is properly modeled, look how empty the mags are at 50%

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Is this a bug or international?
Why on earth did they removed the other shell slots

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Also, all the ammo’s got mangled for all secondary weapons on ships/boats:

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And people complained about the Bravy. Lol.

Go vote about “new water/weather”

Lol only 2 players, this one hit hard

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