You imagining things. I just showed that despite your woes in March there was increase, and then decrease in April in both naval modes. So your little boycott did nothing for overall naval playerbase or it trends.
Next patch will be naval one, so it gonna be increase again despite you like it or not. NAB don’t roll around your donates.
We’re talking trends mate. And I think you cherry pick what you want, and ignore the rest.
Lol. Yeah. We’re going to continue to talk about the issues with coastal until they’re fixed. Feel free to exit the conversation. Talking about the woes of costal is LITERALLY What this Forum Post is about.
And the concerns and complaints of the vast majority responding here, and in the 3 or 4 OTHER posts complaining about the horrific changes to naval arcade aiming.
See… THIS… what you’re doing here… this is called gaslighting. lol
The same “vast majority” that didn’t ask for these changes in the first place and yet… here you are… proudly declaring your involvement. So, if YOU can be instrumental in change that so many DIDN’T ask for, and do not like, perhaps it will be a small involved number of players that fixes the mistakes made, and returns the gamemode to a playable state for the playerbase just trying to enjoy themselves.
I dunno what’s the point in looking into these numbers while there was naval event in March
You can just briefly check profiles yourself next time, and you will be shocked how much people there are from other modes doing an event
More than that next patch will be naval one, which bring some old players back to grind new top monsters and i hope there will be some mechanic changes and bugfixes too. So lost of some “costal” enjoyers who can’t handle the changes will be unnoticeable.
Based on this data, in context and reference to other gamemodes, a few months POST Hornet Update, Naval Arcade has still lost approximately 2x to 4x the number of players as a percentage.
But, Kweeds like, “Nuh uh. Everything’s fine here [dog in fire gif]”
So you trying to convince us, that the new aiming caused playerbase NAB growth in March and drop in April which affected NRB the same way. Not the absents of events, not the absents of real content and changes for 2 years, not the new marathon system that cause playerbase to drift in one mode, not even ignored problems and bugs which not fixed ASAP but stays in month and years.
You gonna ignore 2 year long downwards trend on naval? Using just one number form statistically inaccurate comparison. When spring-summer overall pb. drop continues(as always it is), you gonna still cry that this was aiming fault.