The naval mode has been steadily deteriorating, and with every update, it seems like the developers are finding new ways to strip away what little strategy remains.
What was once a mode that demanded precision and careful planning has turned into a frustrating mess where you no longer feel in control of your own shots.
In the past, positioning was crucial, and landing a hit required thoughtful calculation, you had to factor in distance, velocity, and shell trajectory to properly damage an enemy ship.
That challenge was what made naval battles engaging. But now?
The aiming sights make no sense, and tracking where your turret is pointed has become an ordeal. You line up the shot, expecting it to land where aimed, but instead, your rounds veer off unpredictably.
Instead of rewarding skill and tactics, the game now feels like a mindless click-and-hope system. If you can’t accurately judge where your shells will land, then what is left to engage with?
It’s hardly even a battle at this point, just an exercise in randomness.
Your sarcasm regarding automatic firing is eerily accurate at this point. While I understand its presence in Arcade battles, most players prioritise realism. I personally spend most of my time in Realistic mode, but if this trend persists, what comes next?
An “idle mode” where ships auto-fire while players just sit back and watch? The game is dangerously close to eliminating any sense of involvement.
Naval mode needs a serious overhaul before it becomes completely unrecognizable. Strategy should be at the core of the experience, but with every patch, it feels like it’s slipping further and further away.