Absolutely. Better late than never.
I have not tested it myself yet, if/when someone does play a match please let us know if it is fully fixed now 👍
Absolutely. Better late than never.
I have not tested it myself yet, if/when someone does play a match please let us know if it is fully fixed now 👍
Tested in the test sail and they work OK now so in theory…
The Albatros though is not fixed yet
🥳
😭
Is there a bug report for the Albatros specifically? If there is, someone should add a new comment stating that it is still not fixed after this latest patch/update.
Edit:
Ah, you posted them previously:
Finally got that bug with no damage from underwater hits
Starting to wonder if I’m spoiled by IJN shells or if NoDak’s APCBC is truly abysmal.
They do nothing to same tier battleships, a gamble on 6.0 and 6.3 cruisers
And a torpedo dead center of your ship will instantly detonate you, as frustratingly proven by a V-990.
Granted, even if you survive a hit, you probably lost unsinkability anyway but the point is still relevant; there’s no ammunition where the boilers are.
North Dakota’s ammo is just particularly bad. It’s better than the French 12" guns and their ammo but those are literally the worst battleship guns and ammo in the game. If you want them to work against anything you need them to be broadside and made of paper or at close range.
Not like that fixes the core issue, which is Naval Arcade aiming being changed to automatic lead calculation across x/y/z axes, resulting in it still being just an on-rails shooter. Naval isn’t going to be fixed until NAB is restored and players return. All these other issues, while important, are made moot by the lack of player growth and attention, especially after that damnable update implemented the auto-aiming.
do you owe that torpedo money ?
Cause it sure seems she took your existence personnally
NAB have more players than before, now.
if this is a new bug I am afraid that it will take months to fix it…
The funny part is it came from Mike and his DD was behind 2 islands!!!
I have no idea how to reproduce as to bug report it.
xaxaxa, the new self homing photon torp
maybe too much naval newbies complained about that their torps were destroyed by these stupid islands… ;-) The same ones which cried about that dropped bombs of a doomed plane can still hit them…
That is suboptimal.
Edit
Just glad I never have to touch the NoDak ever again.
Did they supposedly fixed that?
This was on the Japanese Type 8.
I altered target and it shot again wrong, I had to target first a bot and then back again to a player to reset and be able to track correctly again.
Ohh joy, that old bug, I remember getting that in 2019, especially one time as a Hunt class Type IV DDE, sailing next to SS Ohio in EC & the torpedo phased through it & hit me.
Inadvertently in effort to post this comment I had to play a few matches & it happened again to me on the stupid map Andaman Sea, hiding behind an island to avoid a Fletcher pounding my sides, just got the engine fixed when two torpedoes appeared out of the island, got to max power just in time to avoid both fish. Heh Heh, the Fletcher wasn’t overly smart after they crippled me they were sunk & spawned a helldiver which got clipped by my 9M33…
But back to the phasing torpedoes, it’s clearly both AB & RB that are effected by this & tbh, I wouldn’t be surprised if Nuclear Escalation is to blame once again.
Could be an aircraft torpedo, mimap cut out, i wonder why
it wasn’t an aircraft, they came from the DD, if the aircraft drop the torp would hit land.
You can see the spread coming in this pic
and here is the result