But it deals with the very topic the TS had in mind. And it contains a summary of arguments pro and con.
However, it seems the TS isn’t really interested anymore anyway.
I hear you, I understand. The other alternative is to always post a link to these small threads here in the “big” thread to inform as many Naval players as possible to get involved in the latest and important conversations for Naval 👍
Love the way every new thread about naval gets shut down and shoehorned into this thread.
10 months and 1919 replies later and yet still nothing is changed. Amazing.
it’s our containment zone so word about how just busted naval is doesn’t seep into places a new gaijin mark might see
Getting reports that the change does not fully fix the Yamato’s quick death issues, sadly. Will have to see as more reports come in.
This kind of stuff is why coastal 2.7+ coastal is dead and an absolute mess, not my first time seeing people with exorbitant amount of kills in early destroyers but this one beats all the records I’ve seen.
2.3 German coastal is an awful experience when I play. The R-130 and S-100 are awful and are so much worse than almost everything else at that BR

jesus christ
Absolute legend.
If only they would combine the bluewater and coastal fleet then it could be a tad more fun
its like we had a section for light / heavy / Anti tank / anti
and you could only grind each time of tank with that type of tank
Just played another game at 6.3 where I got 16 kills, 24,000 damage, we still lost. Why? because the match was ruined by battleships as usual.
There should be a cutoff between heavy cruisers and battleships. There’s literally zero damage that can be done by a Roanoke against a Novo or Kongo. Even the BB’s on the same BR are unkillable, unless you spend 2000 HE shells to maybe kill 10% of the crew, and when he gets bored he one-shots you.
At least even at 6.3, heavy cruisers can be seriously hurt by light cruisers and even destroyers can cause you problems. Throw a BB into the match and its pointless, even more so on these Ocean maps Gaijin force on you every other match.
At least in WoWs, HE can do serious damage to BB’s (you know, like in real life). Anyway, here’s a new $90 premium to buy.
HE did do actual damage for a little while in WT…then it didn’t anymore 🤦♂️
Suffer for playing one of the most obnoxious cruisers in the game
that’s just pathetic, why on earth do they enable this behavior so often
I hate it in every possible way!
Its painful even with auto aim - the damage output is so uneven - spend 10 minutes shooting at ships and do nothing, then 1 volley from an Ally and booooom there she goes.!
Ive played matches where players nuke out 8-12 kills like its fish to water and yet - same applies others just seem to chip away.
Spawning is god aweful.!! Head on to each other - often not even possible to get to the caps.
BOTS OMG!!! They are either vindictive or Idiotic. No balance what so ever.!
and what’s worse - if you want to complete the battle pass - you are forced to do the Naval!
I play, I pay to play what I want and not HAVE too do a battle mode that I have no interest in or desire too.
You can always just buy levels.
even when I skip some challenges I easily reach level 125 - so there is no need to play naval or other weird tasks - except one wants the loading screen which doesn’t interests me
You can’t anymore other than the first 2500GJ to unlock and the other 2000GJ after that, its a grind lol
True - assuming the following
- play every day
- grind specific tasks
- complete the daily tasks and special tasks
- dedication to the challenges
and yes, getting the loading screen is part of the collections so always nice to be able to complete is

