Only new ship ive run in to so far is IJN Tsugaru, the Japanese minsweeper. As suspected it fought like a fat, slow low tier destroyer and was dispatced without too much effort. Not one for a first spawn ship, as i will likely discover tomorrow.
Ulocked HMS Saumarez and had some fun.She’s pretty good but as usual Gaijin spoils things - BR4.3 but only Tier I, heels over badly in tight turns taking her leasurely time to return upright, and of course HE-VT sparking at some air targets - can be frustrating!
Remain dubious about Z51 BR, and can Adams thrive in 5.3 gunfights? And theres the new coastals…will the next few days bring smiles or tears???
I haven’t and I’m not planning to. Spaded my bismarck and my yamato which are reserved to be played in actually fun and playable gamemodes. namely naval ec. Im not playing 10 km engagement distance gamemodes with 3 objectives in the middle (where you basicallly can only go semi-safely in a sojuz or at least an iowa) of which matches are decided by which team has better and more coastal boats to end matches in under 5 minutes without counterplay (so if you dont play russian coastals) or by which team has more sojuz. Why would I?
Cannot fire Main and Aux cannons at the same time in the USS Wilkinson, USS Mitscher or HMS Tiger. Bug report was submitted, if you guys could click on the button to help bring some more attention to it, thanks! Community Bug Reporting System
If anyone knows of any other botes that are affected, please let me know and I will add another comment to the report, thanks again!
Just tested it in test drive. HMS TIgers AI controlled secondaries miss by miles against anything larger than a coastal boat. So no we have some of the weakest firepower of any 5.7/6.0 ligh cruiser in the game
Can confirm, maxed and Aced Wilkinson 👇 Just had a match before I posted here, and the AI gunners wouldn’t shoot at a bote 1-2 km right in front of me, didn’t matter if I used the mains, or the “Aux” cannons. Fired MAYBE one shot, and didn’t even hit the enemy. SO STUPID. They need to revert this change, absolutely braindead.
actually they just brought this inline with Geniere, JDS Murasame and Zerstorer, which were “fixed” earlier, but what is the reason in the first place… just nerf all the fun
btw didn’t you notice they are a bit bugged? like always short ~100m. Can’t remember now but same guns on some ships are accurate, while also bugged on others when I tested last time. Probably gonna report this