Naval mode is finally dead

I bet its annoying to get hit from 12km( i mean to charlie adams having RIM24A)
Even though it was in game now there are more boats capable to hit you from afar

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A few games since the u/d.

Only new ship ive run in to so far is IJN Tsugaru, the Japanese minsweeper. As suspected it fought like a fat, slow low tier destroyer and was dispatced without too much effort. Not one for a first spawn ship, as i will likely discover tomorrow.

Ulocked HMS Saumarez and had some fun.She’s pretty good but as usual Gaijin spoils things - BR4.3 but only Tier I, heels over badly in tight turns taking her leasurely time to return upright, and of course HE-VT sparking at some air targets - can be frustrating!

Remain dubious about Z51 BR, and can Adams thrive in 5.3 gunfights? And theres the new coastals…will the next few days bring smiles or tears???

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I haven’t and I’m not planning to. Spaded my bismarck and my yamato which are reserved to be played in actually fun and playable gamemodes. namely naval ec. Im not playing 10 km engagement distance gamemodes with 3 objectives in the middle (where you basicallly can only go semi-safely in a sojuz or at least an iowa) of which matches are decided by which team has better and more coastal boats to end matches in under 5 minutes without counterplay (so if you dont play russian coastals) or by which team has more sojuz. Why would I?

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EDIT: Well, this is absolutely STUPID:

Cannot fire Main and Aux cannons at the same time in the USS Wilkinson, USS Mitscher or HMS Tiger. Bug report was submitted, if you guys could click on the button to help bring some more attention to it, thanks! Community Bug Reporting System

If anyone knows of any other botes that are affected, please let me know and I will add another comment to the report, thanks again!

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Its not a bug it was in the patch notes

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but this is actual patch feature

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Wow, that is absolutely stupid. They are cannons, not machine guns.

EDIT: Thanks guys, I edited all my other posts with the info. FFS this is SO STUPID.

They’re slowly doing it to everything with the auto 76s as secondary weapons

Wierd its only some.

I’ll blast through a chunk of Briitsh stuff, see if I can find any others. Vanguard works though, so thats one down at least

Wait what?

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They need to make it so you can’t control both of the SKR-7’s cannons at the same time then 😂

Yeah, this is absolute stupidity.

They increased Tigers BR and then just nerfed her through the floor.

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yeah I think there were no need to do this. DDs were strong, yes, but okay.
And especially Tiger with recent increase to 6.0… just lmao.

AI is trash even on aced crew, you can still manually switch back and forth between main/secondary but meh. Just semi-dead now

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Just tested it in test drive. HMS TIgers AI controlled secondaries miss by miles against anything larger than a coastal boat. So no we have some of the weakest firepower of any 5.7/6.0 ligh cruiser in the game

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Can confirm, maxed and Aced Wilkinson 👇 Just had a match before I posted here, and the AI gunners wouldn’t shoot at a bote 1-2 km right in front of me, didn’t matter if I used the mains, or the “Aux” cannons. Fired MAYBE one shot, and didn’t even hit the enemy. SO STUPID. They need to revert this change, absolutely braindead.

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Yep, I have no idea what their justify could possibly be for it

actually they just brought this inline with Geniere, JDS Murasame and Zerstorer, which were “fixed” earlier, but what is the reason in the first place… just nerf all the fun

Yeah, I dont see why any of them needed this nerf.
What is different about these ships?

You can fire the 4x 4" guns from Belfast’s secondaries at the same time, but tigers 3" guns are too OP?

Its wierd

btw didn’t you notice they are a bit bugged? like always short ~100m. Can’t remember now but same guns on some ships are accurate, while also bugged on others when I tested last time. Probably gonna report this