Totally disagree. I love the intensity of naval spawns, I love that you have to be switched on, manouevering and hunting from the moment you spawn.
Yes, getting shot at in naval is loud and scary if you’re not used to it, just turn the volume down.
And most players are bad enough at this game that just reversing will prevent them hitting you.
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I am not scared of the sound. I just dont like the fact that you can get one shot less than 20 sec after spawning with no chance to get to cover.
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Ewww, you got the Des Moines didn’t you? lol
Again, know your ship, know how to manouever and know how to angle.
You literally have a full 10-15s to WATCH the incoming rounds and avoid them.
But here’s the real kicker about your complaint, aside from Conquest there are exactly TWO maps that have LOS spawns and no cover: African Gulf and Aluetian Islands.
Personally, I love the African Gulf knife fight.
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Option 3 is pretty much naval EC
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What? There are like 2 maps that have cover near the spawn. Volcanic island actually has cover and fuego islands has some cover somewhat near spawn. I am trying to use the kurama rn. It doesnt exactly turn well.
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And what is the problem? You cant hide behind island and peek out like chicken?
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South Kvarken
Black Sea Port
Arabian Sea
Ireland bay
North Sea
Norway
Mediterranean Port
Volcanic Island
Japanese Port
South Africa
New Zealand Cape
Franz Josef Land
Fiji
North Port
Andaman Sea
Green Mountains
Fuego Islands
Coral Islands
Palau Islands
All those either have no LOS to spawn, immediate cover or both.
And again, know your ship. The Kurama is not a forgiving ship, it’s very fragile - spawn last, protect your rear magazine and avoid getting hit. Also turn off auto-repair so you’re not feeding the HE.
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And I’m telling you this as a player who can and will reliably one shot you. Because I know my ship and I know your ship.
A few of those are like 3.7 br max so i wont seen them. The rest have cover that is a good few minutes out.
Do you supoort this style of spawn only with naval or do you want to this in air/ground too?
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No, they do not.
That’s a bit of silly question isn’t it?
Would you like to see tanks starting on the runway, having to take off and climb to get to battle?
Stop thinking your ship is a tank, it’s a ship.
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Style of spawn.
Example: top tier aircraft spawn in at high alt close togather and within missle lock range of the enemy aircraft.
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City does that, and also yes, that sounds awesome.
I’m going to be extremely clear for you, I know EXACTLY how many volleys the Admiral Hipper with an ace crew can fire at a target from spawn until they get in cover on all of those maps that have LOS above: 2 for a destroyer and 3 for a cruiser. That’s 24 and 36 seconds respectively, and yes, they are all the same. I also know no cruiser is going to one shot you in the Kurama from the 13~15km range to spawn on all of those maps at 5.0-7.0 unless they get really lucky and you make a mistake (like exposing your rear magazine).
A Scharnhorst or any of the 7.0 Japanese BBs will also absolutely eat you alive if they see you and decided to pay attention to you and no cover will save you from that.
Learn to manouever and avoid enemy fire and you will last a bit longer.
Thats all i needed to hear. We will not have common ground it seems. I want the first spawn in the spawn zone in a pvp game to not be instantly hostile and you do.
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Well duh.
You want the game to be easier, have no learning curve and be far far more boring because you have a ship you don’t know how to sail.
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And now you are putting words into my mouth.
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Nope, I am one of the top ranked naval players in the world giving you advice on how to get better at the game and hearing you complain that “that’s too hard, I want to be safe”.
I don’t want to be safe, I want you to learn to play the game so that one day we might cross paths and duel and you give me enough a challenge to say “GF” in chat when one of us dies.
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Good for you? Congrats?
I probably wouldnt even notice because i am busy losing 30% crew within the first 30 secs of the game. But if it is on a decent map, then i might notice
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Again, your inexperience shows with thinking 30% of your crew is a dramatic number.
50% of your crew are exposed on the surface of the ship (in secondaries, AA guns, etc).
Anywhere from 5.0 to 6.3, as long as you have auto-repair OFF and you’re protecting that rear magazine, you are fine.
Your crew will drop to around 50% and it’ll just stay there. If you have auto repair on, it’ll keep moving your crew onto the decks where they’ll keep dying until eventually you hit that critical 9% and you die. But as long as it’s off you’re fine.
6.7 and 7.0 you’re going to get eaten alive in the Kurama as soon as someone notices you, and no island will save you. So learn not to get noticed. The best thing you could do is find a nice big 7.0 to hide behind and hide behind them, they’ll do far more to save your skin than any island.
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I can understand your sentiments, but hear us out man! Spawning into enemy fire is a annoyance st the best of the times, but ag its worst, it is an absolutely disgusting joke. I’ve spawned in a foot from an active torpedo; if im lucky its only 1 of the suckers and usually im not lucky. This couples with unrepairable breach, i cant stop fast enough (spawning full speed isnt something i control) or i cant stop at all in most cases; now keeling over, i can fire back and in literally anything from a few thousand to 10s thousands kf silver lions down. Hell i just played a game; one ship spawn point, a btd with double torps. In a renown (spaded) i took two torpnblows before the AA ai could even begin ti rotate guns to fire, and to add to it he dropped two more as the first rounds fired. Now i had known he was there i literally had just died in my renown to him just outside spawn, so i was actively looking for him when i spawned in; he still got the kill before i or the ai could react. Explain to me; how is that fair?
Now l, something that shows how much you havent thought a second about this issue more thsn “its exciting” and “ get gud” or hoe it makes the game challenging or excitement; to preface i have the best interent at&t has for homes and in cabked in and then only person on it, ive spawned in many times but my screen doesnt show that, it is “loading” and yet im being huntedor bombed or salvoed. This is so utterly unfair, your scenario of challenfing is literally random shots hitting lucky ; this is them getting a ranging shot plus tome to calculate, reload snd fire before ny game shiws me in game. This is utterly shit. It also applied to ground as ive “spawned” to no immunity and suddenly my ammo is been crit.