Naval EC should not become another version of standard Naval Battles

I think I said it here before but they have most likely seen this page and just not responded/ignored it this is the final nail in the coffin for naval in general good job gaijin you won

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@Bombe18
As I understand it, the matchmaker was tweaked today, which has had a very positive impact on player numbers and team filling in matches. I still prefer the old SP system, but the mode is quite playable right now—at least during prime time and at popular battle ratings.

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The only thing that increased number is the fact they added the button to launch EC.
It was hidden for the majority of players.

If they did if before it would give the same result.

Majority of players are playing destroyers

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Well. On BB’s br situation is much worse. The only way is one queue and SP system, which will be able to supplement battleships with cruisers and destroyers in a 1:2:4 ratio

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Okay, I played Naval EC for a while now, its just boring, if you have something other than a big ship with thousands of ammo and fast speed.

Ak-225, for example, its fragile, slow, has just 500 57mm ammo and 2000 30mm ammo, its radar is bad, it can’t play its anti-air role as it has to shoot thousands of ammo to get a single hit, due to… bad ammo, bad netcode and bad radar, lol.

In Naval EC players should be able to control 3-5 vehicles at once. I “aimed” my ship’s nose to the point of interest. Its in 10km distance, my ship travels at 57km/h. It will cross this distance in 10 minutes. 10 minutes of doing NOTHING, completely NOTHING, I now watch youtube while playing Naval EC.

I want to order my ship to go there and reload, while I would spawn another ship or a plane and fly with it, doing other missions, while my main ship is heading towards the point of interest. Then I can order my plane to fly in circles and switch back to the main ship.

That would be awesome and remove the boring thing for me. Also even with less players on the map, there will be more player-controlled vehicles… Its kinda more interesting to play against players than against bots.

Yeah… I will be there in “no-time”, just 30 minutes of waiting.
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I guess I have some time to cook a meal. Would be much better if I was able to fly with a plane while my ship travels the seas.

Upd. Literally had time to cook a meal, eat it, read some news and still wasn’t close enough to the point!
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Upd. Spawned a plane and… Okay, its more fun to play air in Naval EC than play Naval, lol. At least I have good speed, more quests and even fighter vs bomber is more fair than… Small Naval vs big Naval. Its kinda ironic that air is better in naval mode than naval. Especially with new bomber survivability.

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there’s an a reason if the 68% dont like play against bot and dont wanna, in the EC and should restore back for the aspect of the player.
Playing small ships makes no sense in EC, you need to use high-seas ships primarily.
the small boat you can play on it is:
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this little selection for farm the ai plane when you can with the small boat the rest is slow or totally useless. hope @Community Manager will see these and he send to the devs for an a revision of his decision, they have killed the only good mode for use your ship

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Makes no sense since EC is based around capturing points on shores on… coasts. Coastal fleet should have a role, lol.

capping the point you need kill the bunker, and the he is not work you need sap/ap and an a good caliber for kill more fast going below from high sea ship and try to cap is alot more slower. play the costal is pretty hard and some cant kill the bunker and 99% he dont kill. if an a player spawn you are alws death.

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they really need to rework the repair costs as well

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oh and most hilarous

played another match of this new ec to see maybe if I was wrong but no still shit

Ive had a lot of fun with it. A lot more than normal naval battles.

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Maybe, but the old one was much better.

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It depends on map, BR and amount of players active in match.

the small maps (at least for lower BRs) really seem have a sweet spot between normal EC and domination matches. short enough distances you aren’t wasting half an hour commuting to a fight but still enough space to avoid the scrum and go pursue an objective on your own.

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Yep and that’s why Denmark and Dover strait are not fun at all, and need serious rework and must be tuned down in chances of creating in favor for other maps .

I mostly had Malta and that Port Moresby map the past week. Lots of fun action, and objectives to keep you engaged.

Had a match on Denmark this afternoon, but that was a bit boring ngl, couldn’t really get close to anything even though Gneisenau is pretty fast. Also, the match was over in just under an hour for some reason, even though the other 2 maps I mentioned usually take close to the full 2 hour something-minutes.

I have yet to encounter the Dover map, but I am curious how that one plays.

Overall, I love the mode so far. Much more fun to grind stuff this way.

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Bigger is the map, biggest possibility you have to play.
But seems like players forgot about this.
That’s another reason why their instant lobby is a bad idea.

So, you are agreeing to say that they just transformed naval EC into a normal battle.
Thanks to said this and prove me that naval EC is not naval EC anymore.

Gaijin, bring back our old naval EC !
@Stona_WT We just passed the 200 votes. And results are still the same.

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Except it’s not, big barren maps without any points of activities, give you no possibilities besides long boring navigations.

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