naval just got massive rework which is so good but we need one more thing other than decompression which is the CAP ZONES which end the match to fast no player ever caps them and you dont even need them other than to resupply and its not even historically accurate so please remove them they ruin matches by ending them to fast
also usually its AIs capping or guys in PT boats so its mid
The problem is the cap zone maps are the only half decent naval maps. The other option is the open circle.
I agree that the ticket bleed is a bit over-tuned, it could be slowed down somewhat, maybe even by a small amount
3 Likes
Problem is, most of these maps need a version for bluewater and a version for coastal.
And the current maps that exist for bluewater need reworks.
Especially the circle only maps because open water maps with 10 to 14km spawns for battleships is borderline unplayable for so many ships itβs not funny.
3 Likes
Removing caps simply makes every map a defacto Circle of Death.
Players will have even less reason to push forward and you end up with everyone sat back stationary behind whatever cover is available. Its taking the worst of BB battles and forcing even the smallest ships and boats to play the style.
1 Like