I still can’t understand the Naval BR issue. Last time we extended the BR from 7.0 to 8.7, but it only benefited some battleships, not DD and crusiser. How could some BB/BC now be back to 6.0, even 5.7??? There are so many DDs now that are 5.0-5.3, Gaijin next time even plans to move a DD which only has HE shells to 5.0 as well???(Yes, Z47/46, No SAP/APHE, but only HE shells, and only has 720 rounds, which means even if you shot all of your ammo at those monsters, you can’t even destroy them) 5.0-6.0 now is already back to “new powers” version, even worse, CL/CA/BB/BC now could be at the same BR, what’s wrong with the Naval balance???
Don’t shoot them, shoot other targets.
But they will shoot you, like eating snacks.
There will always be an overlap between different ship classes and that largely cant be avoided. Though in terms of destroyers. Its the light cruisers you should be worrying more about than the dreadnoughts. They are far more likely to shred a destroyer
The main beneficiaries of the decompression were the WW1 dreadnoughts that could do nothing against WW2 battleships and spreading 5.7 cruisers out a lot more. Was really dumb everyone being at 5.7
The most I could see them doing is maybe inserting an extra BR into the cruisers area to allow things to settle a little better
There was always an overlap from the bottom BB’s to the top DD’s - that hasn’t changed - everything that went up went up 1 step - so you are seeing the same BB’s.
In AB there are 4 cruisers came down a step - York, Aoba, Furutaka, Tone.
The first 3 were definitely the worst CA’s in the game at their BR, so fair enough.
Not sure about Tone - it’s 8" guns are not well arranged but it has LL torps, so IMO that makes it a lot better than the other 5.7’s.
In RB a couple of rather bad Italian CL’s also came down a step - dunno what they are like in RB but they aren’t all that flash in AB.
The idea that Cruisers are hard done by is nonsense.
Cruisers have benefited from a lot of 7.0 BB’s going to 7.7 or even 8.0, and one at 6.7 went to 7.3, while many cruisers didn’t move at all - so that is a significant change removing BB’s from the +1 for most cruisers.
You can see the final spreadsheet here - Planned Naval Battle Ratings Decompression (final)
I’m tired with that, there is 100% that most of 5.0-5.3 DDs won’t be able to go against some 5.0 CL, such as Omaha class, but the worst situation is when they need to go against BBs,
Well, that is another topic to discuss that like how to using Belfast or Spee is really worth at 6.0 when the Nassau or other WWI BBs are at the same BR, and also we do have some cruisers at 6.3-6.7, they are 100% hard.
There are a small number of BB’s and early BC’s that stayed at 6.0 - but you got to see them at 5.7 a lot anyway. And they are definitively not that good - eg you can kill Invincible with 6" and 8" guns easily - they have only the same armour as a CA and you are firing a lot faster than their 12" guns which usually only have 6 to bear!
And the 6.7 cruisers used to be 6.3 so also always saw them even when they were in a full downtier!
Now those 6.7 cruisers (formerly 6.3) cruisers don’t see a bunch of 8.0s at all, and don’t see as many 7.0’s as they used to beccause many 7.0’s have moved to 7.7 so only appear in a max uptier.
Honestly it sounds to me like you are making the usual complaint about being uptiered, but blaming it on Leviathans - when in fact Leviathans generally made it better, not worse!
So what would you do about it?
Short of splitting naval into seperate gamemodes so that different classes would never ever see each other. High BR PT boats will face Frigates. Frigates will face Destroyers, Destroyers will face Cruisers, Cruisers will face dreadnoughts and dreadnoughts will face battleships.
An overlap will always happen and whilst there probably is a bit more room for decompressing cruisers. Not a massive amount will change.
Though a destroyer can do meaningful damage to a cruiser
Personally i’ve not had any issues with Belfast. In the upcoming BR chnage I question HMS Tiger moving, but I never had an issue with Belfast moving after they also increased the BR of a number of comprable cruisers. Graf Spee again, I imagine is perfectly fine at 6.0
Ignore those ships over 6.0, 5.0-6.0, this BR range could be extended to 5.0-7.0.
Each time the BR extends will sacrifice a range of BR and let it get worse, only focusing on 5.0-6.0 might not be fair. but you are right, even those PT boats and most of the Frigates are still suffering,
The reason I said Belfast is due to its performance, especially compared with PR68 or those US light cruisers, its guns and survivability are the worst, and I do believe that even some of 5.7 or most 6.0 ships could easily destroy it twice before they are killed by Belfast.
For Invincible, after Gaijin add fire damage for turret and loader, it is not as tough as before. But for Nassau, it is 100% a monster, you can use this ship to against half of the whole team, and it’s load speed is pretty fast, which is approaching some of 8-inch load time. For some of reason, it was back to 6.0 instead of 6.3, even the New power version we don’t suffer this situation.
Extending BR is always good, but can’t ignore the price, using BR 5.0-6.0 to sacrifice is a pretty bad idea on Leviathans, and also the uptiered situation must be considered when designing the BR system. he Naval uptiered time is much worse than Ground/Air, it’s sounds like using 5.7 tanks with only HE/SAP shells to agains Maus or IS4
I agree that you could certainly insert a few more BR into this range, though I still dont think the core problems wouldn’t change as much as you think. You would still be facing light and maybe even heavy cruisers in an uptier quite often in a Destroyer.
Though imo, this is the regioin that really needs to be “hit” next. Top tier coastal is an absolute mess and is way worse than bluewater at any BR.
If you encounter someone who knows where to aim, you can be in trouble, as the ammo racks are powder keys waiting to go off but I generally find she survives just fine usually.
Though I have to hard disagree on firepower. 12x 6" guns firing SAP every 7.5 seconds rips things to shreds. I can and will quite happily fight any light or heavy cruisers and I will do meaningful damage to them all.
Out of all our (now) 6.0 light cruisers, its Tiger that is gunna suffer the most. She has worse firepower and survivability than the Belfast
Yea, it is normal that DD VS CL/CA, but at least not same BR, I just suffer using Z47 to against Omaha class, and I have to use 2/3 amount of my shells to sink it( and no kill, it was killed by bots at end) such like Z47 or Diamond DDs at 5.0 or 5.3 are pretty painful, and that’s why I said even 5.0-6.0 this BR range needs to extend again.
The Belfast issue is that SAP penetration is only about 200mm. And due to some of reason, its armor couldn’t protect its crew members. You can even use HE shells to cause serious damage to that.
I don’t have Tiger, so I am not sure what happened on that, just remember it is pretty bad a long time ago.
Still is. twice the shell spread of any other 6" ship for no reason