My shell wont kill the enemy

my m1a2 sep has a shell that is supossed to pinn 629mm of armor . I shot a leopard 2pl once in the back of the turret once in the front of the turret ,once in the front of the hull once in the side of the hull once in the side of the turret .Not a single member of his crew was killed .Before i could get my sixed shot off I get killed from the enemy with 1 shot .Six shots cant kill a leopard but only 1 shot to kill my m1a2. What the heack I’m I doing wrong .I hit him with what should 5 kill shots but he didn’t lose a crew member .that doedn’t sound like it should even be possible.So I must be doing something wrong .What is my mistake ,besides driving American tanks lol






can’t play this game if doing everything right but then i get punished.I just understand what i need to do

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My guess is you weren’t aiming for the kill shot, you probably shot at random spot that can be penetrated. In the screenshot, I see you shooting the side between the the engine and the crew instead of aiming exactly where the crew is at or ammo rack or any vital spot for the fragments to hit its target. Which also means you probably did the same for the rear, and front sides. Front hull, I see he has only 2 ammo so it won’t do you any good unless you shoot the left lower side of the hull where the driver is at. I have no issues destroying leopards sooo probably just need to learn its vital/critical areas for that 1 shot.

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I disagree. It should not take 6 shots to not even kill it, especially moving the shots all over like he did. That’s ridiculous. It’s blatant anti USA, or a bug, is all that is. You’re telling me the very top of the line tank of the TT for USA can’t kill it out of 6 shots? Nah that’s BS. I could see if it keeps hitting tracks or barrel over and over but not all over the turret and body. I’ve noticed myself with the same tank, being up close like that and multiple shots doing nothing at all in the past. Like it just ricochets or does nothing. Just another example of some of the messed up things happening in this game.

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Listen…you do over 629mm’s of pen it’s not going to do a lot of damage if you are aiming from the left or right of a tank your basically over pressuring the target, the objective of killing tanks in higher BR’s is aiming direct front or rear and sometimes slightly angled if you know where to shoot.

When you are shooting a target threw either front or back or slightly angled your kinetic round starts to lose its velocity and start to penetrate the armor meaning you have a higher chance of shrapnel and killing the target immediately.

Basically you’re overpressuring most of the targets aiming on the direct side.

In the last photo you did aim forward but you shot one of the strong points the weak points most MBT’s in war thunder have is the neck or the lower part of the hull or…i could just be wrong and you just have a skill issues and is new to using the m1a2.

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Again I disagree. In my A1 SEP I’ve been up close like that on tanks, in this example I would mostly say Leos 2A6 and T80 BVM etc, and with multiple shots just getting no damage hardly at all. I’m talking shots to the direct broadside, all parts of the turret especially where ammo is, and areas where crew are. I’ve seen the smoke and stuff from the shot impacting, but it just does nothing, and sometimes I mean absolutely nothing. Like a bounced shot. A point blank shot 90° to the turret straight on should never be a bounce, especially close up like this. It’s not all the time but I’ve experienced it time and time again. Maybe it’s a bug with being so close I don’t know. Maybe something with the code needing shots to be made further away I don’t know. But it has been a thing for a while now. I understand your point about spalling, but in these cases with moving the shots all around the tanks and what I’ve seen, nah it shouldn’t be happening. I remember shooting 6 shots into the back of a 2a6 and another time into the rear turret of a BVM, with zero damage, not a single bit of damage at all. I think the 2a6 was already shot in the front by my teammate from way off while I was directly behind the tank, and it couldn’t rotate it’s turret at me, so I just kept shooting it expecting it to die. It finally did but it took me 6 shots, up close. Just doesn’t make sense. When other times in 1 shot to the same location it blows up.

I, too, am experiencing problems with firing at opponents at point blank range at their turret. I inflict 0% damage, then, they fire and I’m dead. I did a damage / protection analysis of the opponent and they only had 76 mm of armour to my shell with137 mm of penetration. This is an obvious bug or this is an example of a new type of hack.

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Im driving M1A1 and researching the A2. Im level 62. Planes, helicopters and tanks.
Ive gotten where I am in WT by mostly hits and assists, not kills. I’ve consistently shoot “blanks”. Its been frustrating to say the least. Death by getting grazed anywhere on my tank, repair or a crew member needed to be replaced. Misfire is also common. Ofcourse your opponent, never. Expect to be 1 shot.
I am so sick of people not experiencing this issue to spew about everything “you” are doing wrong. I’m here to tell you, you are doing nothing wrong. The game is broken and I think it would be a good guess that 99% of players experiencing blanks are on xbox.
This is what I know:
Packet loss has to be 0%.
Ping should be no more than 45 or lower.
To do this on xbox, you have to constantly change your port and not automatic. Now I will tell you what I discovered by doing this. Once in awhile WT file update wont update. Just the spinning circle and a notice 5 files bla bla bla. When this is happening I place #1 or top 10 in match’s because my ammo is working.
6 vs 6 match’s everything seems to work as it should and typically place #1 without WT download interrupted. Typically.
Also, I’ve thought that the infestation of modded cheaters are the problem. Interrupting the serverwith the mod. I know that the cheaters (narcissists) want you to believe its a skill issue. Its not.
Since I’ve called out “aimbot” in match, people have become hostile to me even though I have never called them out by name. Just random players. I get team killed or hunted, even by team members.
So, blanks are a real issue.

Until WT addresses the problem it is what it is.

(Xbox) After Gaijins mass ban, game play was actually fun. My shells worked! The players that didnt get caught were laying low. But now its been a few weeks and the player count is back up to pre-ban levels and so are the previous problems with the hackers.
I have concluded that most if not all of the cheaters that were banned are back with new accounts. The problems with shooting blanks is also back.
I cant explain why or how, but if hackers are in the match, I shoot blanks or so to say, my shells are ineffective. I also am killed by getting 1 shot anywhere on my tank, be it a fender graze or machinegun graze by any player. Aimbots seem to always be a perfect center mass shot whether youre doing 47mph 3km away or behind a building.
The obvious cheaters are camped on the edge of the map. Dont tell me its skill. I’ve gotten the Sniper Badge maybe 3 times and its 50% knowing your ballistics and 50% pure luck. And it took more than 1 perfectly placed shot. And it was after the mass ban when my shells actually worked.
When I get 65 hits and 1 kill, something is wrong! I will say it again. When hackers are on the server, they affect gameplay on xbox.
The only way I see fair gameplay is Xbox having their own servers apart from the cheating PC users. If 40k got caught, you can bet there are another 40k that didnt get caught. Its a real testiment to what kind of people are playing this game, but Gaijin is also at fault by giving them a reason to cheat and passively allowing it.
I really enjoy this game when it works. If not fixed, I will be moving on.