I threw this together in an evening so don’t take it too seriously, it’s just what I would move up or down in BR on impulse. This is only for Ground RB. There is probably something wrong with these changes so let me know XD. I AM NOT PROPOSING ANYTHING TO THE DEVS AND JUST WANT TO SEE WHAT PEOPLE THINK ABOUT THESE HYPOTHETICAL CHANGES!!!
War Thunder BR change idea ranks 1 through 5 (and some 6). (Ground)
USA:
M22 2.0-1.7
M8 LAC 1.0-1.3
M4A3 (105) 3.0-3.3
M10 GMC 3.3-3.7
LVT(A)(1) (M24) 2.7-3.0
M44 4.0-4.3
M41A1 6.3-6.0
Skink 5.3-4.7
M26 6.7-6.3
T20 6.3-6.0
M26 T99 6.7-6.3
T58 8.7-9.0/move to rank 6
M901 8.3-8.0/move to rank 5 and reduce cost to obtain
XM803 9.0-9.3
M1296 9.7-9.3
Germany:
Nb.Fz 1.3-1.0
Pz.III F 1.3-1.7
Pz.38(t) n.A. 2.3-2.0
Pz.IV F2 3.3-3.7
StuH 42 G 3.0-3.3
15 cm Pz.W.42 2.3-2.0/move to rank 1 and reduce cost
M44 4.0-4.3
Tiger II (Nr. 1-50) 6.7-6.3
BMP-1 8.0-7.7
RakJPz 2 (HOT) 8.3-7.7/move to rank 5 and fix the bug where you can’t repair the launcher.
USSR:
BM-8-24 1.3-1.0/reduce cost
BT-7M 2.0-1.7
SU-57B 2.7-2.3
ZUT-37 2.3-2.0
BM-13N 2.7-2.0
SU-152 4.0-4.3
BM-31-12 4.0-3.0/move to rank 2
IS-2 6.3-6.0
IS-2 (1944) all variants 6.7-6.3
T-44 (FM) 6.3-6.0
T-44-122 6.3-6.0
T-44-100 7.0-7.3
T-54 (1949) 8.0-7.7
T-54 (1951) 8.0-7.7
BMP-1 8.0-7.7
Object 906 8.0-8.3
TO-55 8.0-8.3
T-55A 8.3-8.7
Great Britain:
Valentine I 2.7-2.3
Harry Hopkins I 2.3-2.0
Cromwell V 3.7-3.3
Cromwell V (RP-3) 3.7-3.3
Achilles 3.3-3.7
M44 4.0-4.3
Comet I (all variants) 5.3-5.0
QF 3.7 Ram 5.3-5.7
FV4005 BUFF ITS BESH
Skink 5.3-4.7
Ratel 90 6.7-6.0
AS90 7.0-7.3
Conqueror 7.7-7.3
Centurion Mk 10 8.0-7.7
Japan:
Ka-Chi 2.0-2.3
Chi-Ha 1.3-1.0
Ta-Se 1.7-2.0
Ro-Go 1.3-1.0
Chi-Nu 3.3-3.0
Na-To 3.3-3.7
M44 4.0-4.3
M41A1 6.3-6.0
China:
M8 LAC 1.0-1.3
Chi-Ha 1.3-1.0
M10 GMC 3.3-3.7
Move IS2’s down same as USSR
Type 63 6.3-6.0
ZTS63 7.7-7.3
WZ305 8.0-8.3
ZTZ59A 8.0-8.3
Type 69 8.0-8.3
M41D 8.0-7.7/move to rank V
Italy:
Toldi IIA 1.3-1.0
AS 42/47 2.0-1.7
M14/41 (47/40) 2.3-2.0
M44 4.0-4.3
M26A1 6.7-6.3
R3 T20 FA-HS 6.0-5.3
France:
P.7.T AA 1.3-1.0
AMD.35 (SA35) 1.7-1.3
M4A3 (105) 3.0-3.3
M10 GMC 3.3-3.7
AMX-13 (FL11) 4.3-4.0
M44 4.0-4.3
E.B.R (1951) 5.3-5.0
M26 6.7-6.3
AMX 10M 7.3-7.0
Somua SM 7.7-8.0
AMX-30 8.0-7.7
AMX-30 (1972) 8.0-7.7
Sweden:
Strv m/41 S-II 2.7-2.3
Strv m/41 S-1 2.7-2.3
Strv m/42 EH 2.7-3.0
Ikv 73 2.7-3.0
Sherman III/IV 3.7-4.0
Comet I 5.3-5.0
Strv m/42 DT 5.0-5.3
Pvkv m/43 (1963) 5.0-4.7
U-SH 204 GK 5.3-4.7
Pbv 501 6.7-7.0
T-54 8.0-7.7
Strv 101 8.0-7.7
Israel:
Tiran 4 8.0-7.7
Tiran 4S 8.0-7.7
Magach 5 8.0-8.3
Sho’t Kal Alef 8.0-8.3
-All 35mm spaa: give them realistic APHE cone damage rather than spherical.
if it goes down theres a few other 30mm bushmaster only, crewless turret vehicles that should too
its basically turretless and you wanna put it at the same br as the type69-iia?
no please the drone is all it has, if you put it down to rank 5 it may as well go down to 7.3
honestly not necessary, that thing is a little beast
i reckon just give it the apds and itll be good as new or maybe scouting instead it was a recon vehicle after all, and if the wiesel can get it, so should the r3, but if not yeah 5.3 isnt unreasonable, the 20mm oerlikon is just a good aa gun no matter the br.
silly that this thing is a higher br than the chaffees, especially considering the amx13-M24 exists and is the same br as the chaffees
any specific reason for this, I thought it was fine at 6.7, its a pretty low damage gun regardless of the pen
just do it for all aphe
everything I didnt mention I implicitly agree with or dont know enough about
Ok if u say so. Whenever I play IS-6 the T-54s seem like their doing fine. Anyways I would keep Pbv at 6.7 and put Bkan 1C at 7.0 instead, Object 122MT MC to 9.0, and BT-7M at rank 2 with scouting, roof mounted DT/DshK, and BR-240P APCR shell at 2.7 :)
Played quite a bit of 7.0 russia recently and can confidently say that the T-44-100 is complete trash and should be a 6.7. Thinking that it should go up in BR is literally insane.
A lot of these are actually solid but then we have some goofs like
This isn’t a unique issue to the funny big bri*ish gun, HESH is absolute garbage in general and needs a major buff. HE and even shrapnel shells are more useful than HESH
The rapid fire HEAT slinger should really go straight to 7.3 if not 7.7, it’s absolutely disgusting at it’s current BR and a small bump wouldn’t change anything.
Same deal as the pbv, but with a functional missile, it should go up to 8.3 not down.
This would ironically kill the whole vehicle as having a recon drone is tied to rank. And that really is all this turd of a tank has going for it.
The only issue this thing has is it’s absolute size, it really doesn’t need to move down. But Ratel 20 should go to 7.3, SACLOS missiles don’t belong below 7.0 simple as that.
Yeah, it sure removes planes effectively but it is already above multiple radar SPAAs. And it’s just an overtiered ZSU57 when it comes to shooting ground targets.
Most SACLOS missile carriers should be moved (back) to 8.0, wouldn’t put any of them below that though. Them being at the same BR as IFVs with roughly equivalent missiles and a goddamn autocannon is ridiculous.
I will only comment on your japanes vehicle suggestion, becouse I only play japan and I have to say, they are starnge. Looking at your other proposals, a lot of them seem okay, but those ones not.
Chi-ha: if it goes down, where would the things like I-go-ko or Ha-go go? The difference is just too big.
Ta-se: Who killed you in it? This feels like you only would push it up becouse it is an okay “TD”
Chi-nu: it is okay at 3.3, not the best bot not bad either and it is not like a tank you would skip
Na-to: Why? It has a good gun, yes, but it is a TD. Thats their main thing
What Im missing is things like Chi-ha long gun to 2.7, so that it has a lineup. Or the RCV (P) to 7.3 for the same reason
What problem do you have with BMP-1-s? Have you been mugged by them in yor Abrams at night or what? This is WarThunder and not GHPC, the BMP-1 is coughing baby here.
Also, just general, why do you have problem with ATGMs? They are extremly situasional, becouse of on half the maps they are useless, and becouse a simple heat shell does the same thing but better.
BMP1s are simply overpowered.
The chinese BMP1 is one of my very few aced vehicles, and despite being a direct downgrade (the missile is so bad its funny) it does damn fine even in less than ideal conditions.
It’s not that they are better or worse than HEAT, it’s that you already have a gun and can fire extra large HEAT with the press of a button. This is particularly bad with BMP1s as the main gun is already strong enough to deal with almost everything.
Missles can be easily shoot down, HEAT shells can not. And on the BMP-1, we are talking about heckin Malyutka-s. Dont try and convince me that: “erm, actually Malyutka is a good missle”.
I just currently discovered a bug, where if mclos missles gat shoot down, it locks up your movement untile you fire another.
And while saclos does not have this issue, it is still not a good missle.
Most atgm carries dont have guns. 20mm hvap is soo bad, it is worse than a 50 cal, becouse how much it shatters. The rattel and marder does not get apds, so they must rely entirly on their missles.
There is also the issue, that you can only fire 1 missile before needing to reload.
But then what about the ones already there, that are just better in every way? You cant just move those up, becouse they would be at a very big disadvantage
At long ranges, quite doable. Too bad the missile flight time is usually something between 0.2~1.5 seconds since most maps are tiny, even terribly slow missiles are more likely to hit something than get hit by a machine gun.
I’ll say that the missile itself isn’t bad, it flies straight and stable. But MCLOS is such a pain and leaves you rather vulnerable.
Well that sounds about right, so few people bother with MCLOS that they might not even know about such an issue.
So it needs to be as strong as HJ9 to be good? I really don’t see anything wrong with konkurs or it’s launcher, it even has it’s own little mount that turns better than the turret.
What is the 20mm autocannon then? Not a gun? The only good point here is that the HVAP is super stinky, but that doesn’t make the cannon useless. Just bring HE belts and use the damn cannon on CAS, there’s so many damn planes before the good radar SPAAs show up.
And? The missile reload takes a few seconds, it’s much faster than many manually loaded guns.
What? There are 2 missile carriers at 8.0, and they both have 2 launchers. There’s basically no reason for them to be below the single tube launchers or the stupid WALLE launchers, but I don’t think they need to move up.
7.5 is pretty fast, only some small cannons like 76mm can do that without crew skill bonus. Regular cannons usually start at over 10s and end up capping around 8s. Any bigger guns go past 13s reloads and even 20s.
So no, the missile reload isn’t bad.
If regular missiles had minimum ranges, this would be a problem. Currently what hinders these vehicles in city maps is the fact that you have no cover whatsoever, the city ain’t stopping you from using missiles effectively but you might not get to shoot at all because you got killed already.
Yeah I agree the Pbv is fine at 6.7, I’ve nevere played the Object so I wouldn’t know.
You can use the T-54’s effectively at 8.0 but they are definitely underdogs with how bad they gun handling is. And they are side grades to the 1947 anyways (the 47 is fine at 7.7 imo)
The BMP-1 HEAT does the worst damage of any HEAT round in the game in my experience and it has bad gun handling too. I stand by my decision there. Have you played it recently?
I agree with you about the M41D and Ratel, but it wouldn’t really make a difference.
The WZ305 is better at engaging ground targets at 8.0 because tanks have less armor at that br. The already makes it better than any radar spaa, but I could understand for someone who has trouble spotting air targets.
That HOT tank is the worst SACLOS missile carrier in the game, but i suppose not putting them below 8.0 is a good rule of thumb.