Mozdok ,more map garbage

Played Mozdok for the first time in a while as I have simply not seen it. I have the A zone on my left and I flank past it to stay in cover in a full uptier and suddenly I am getting timed out of the game .WTF? Suddenly I see the whole top left corner of the map is just a big red zone and I am in it. This can not be seen at all until you are there and throws any plans totally out of the window and those who do know about it can totally exploit it knowing their flanks are covered by this great turd of a mistake,something that I didn’t know.

This silliness really needs to stop.It is destroying this game.

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Just flank around the C cap, most people who play this map are literal robots and just fight over B and don’t pay attention to the sides of the map.

Yeah like that makes it OK.Maybe I’ll flank by turning the game off an playing something else.The whole issue is one of not being able to flank.

Another map ruined by the brainless apes at Gaijin. I am seriously thinking that uninstalling this turd pile is the best way to repay War Thunders stupidity.

It is important that new players do not progress or learn new strategies & tactics, so maps need to be simplified in complexity. By keeping the skill level low, frustration is high and there is a strong incentive to buy premiums, modifications or the next vehicle to overcome the challenges faced.

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The spot they blocked off needed to be changed, because it allowed for very easy spawncamping by one team. I don’t think a red zone was the best solution, but they should’ve lessened the hill there to make it more exposed.