Modern ARH (FOX 3) Missile - History, Performance & Discussion

what would the accurate way to defend fox 3’s at altitude be?

probably f poling if chaff didn’t exist, however with chaff you can simply 2 chaff a missile

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ah, so an accurate AIM-120C with accurate chaff would probably be IIR levels of hard to beat?

Pulse - Generally LPRF, although can be MPRF, low detection accuracy, getting only the general location of a target and not it’s travel vector. In game these use distance gating as ECCM, which basically means they only detect targets near their current one. The oldest method of guidence

Continuous Wave - HPRF signal, great for discerning velocity information, however early versions didn’t really detect range. In game this means it has doppler signal processing, primarily in the form of acceleration gating and angular rejection thresholds, however no distance gating, atleast in game. Used for guidance up until modern advancements in signal processing

Pulse Doppler - MPRF or HPRF, uses signal processing to tell objects apart both by location and movement vector. PD radars existed for a long time, however it was required modern electronics before it could be put on missiles. Has both distance and velocity gating in game. However it lacks linear acceleration rejection, atleast in game.

Theres some more nitty gritty to the details about what seperates seeker types, but its rather a deep topic and this more or less covers what each is.

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Id guess that kinematics would play a far larger role to play, but that chaff could still work if employed right (there must be a reason why aircraft still carry it) . Also dont forget ECMs would play a large role.

But turn 90 drop a few chaff. Probably wouldnt cut it.

Here’s an example of what I’m talking about.
I’m in the flanker. The first missile I defend bites immediately on the chaff.
However, the second missile I defend from seems to stay in iog after “seeing” my chaff even though it still says track?
What makes a missile bite on chaff instead of staying in iog?
This is server replay.

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Probably some angular rejection threshold cause you were still turning when you dropped the first bit of chaff.

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pretty much every modern fox 3 should be IIR level of threat.

pure kinematic, dense air, that kind of thing

Although i guess chaff is usually still useful when coupled with ECM.

That, multipath and helis not even being targettable if hovering make fox 3 seekers pale in comparison to the rest in game (although heat seekers also have their own problems)

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I might make a post for that. Was getting really annoyed the other day when the F3 couldnt even see them on radar, let alone let me lock on and fire an SARH at them.

its about time they actually became at bare minimum, visible on radar. even if ARH is still defeated instantly by chaff

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yeah found developers statement on it finally, you’re correct.

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What nations have ramjet missiles?
From my understanding, it’s gonna be Britain through indias astra mk 3 and their British meteor, Italian meteor, German meteor, Japan through Rafale meteor and eventually gripen meteor, Israel maybe through Greek rafale, Russia for r-77me and the r77 bd/pd (not sure on the latter), Sweden for their meteors on gripens, am I forgetting anything?

image
US could get this

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What is that

AIM-152, a replacement for AIM-54 that was canceled because end of the cold war

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Does that mean it was in the f14 only? What’s its range?

also intended for F-18, and potentially could be used by others

range was at least 100nm (185km) because that was the requirement, but true max range is unknown

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@ItzMikeyzWRLD-psn was this missile actually used

IIRC ACIMD was tested but AIM-152 program was not

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kinematically. as far close to medium range? its called a NEZ for a reason.

Not even really tested.

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