Hey, J/AAQ-2 on TT F-2 should stay
Also DL channels 4 —> 2
Hey, J/AAQ-2 on TT F-2 should stay
Also DL channels 4 —> 2
Hmm, looks like I’ll have to submit another bug report :(
Regarding the DL channels? I forwarded one, with additional information from a DTIC doc to get that raised back to 4 this morning.
Tysm
Legendary
They added CMs but forget to remove cover from launcher
To be fair, that’s a retexture job.
Either way things are fire.
Like the F-15J(M), why is the texture AAM-4B…?
I’ve user skins on mine.
Ah, user skin. I misunderstood.
Thank you.
I would have lost the will to live if it had been implemented as DL2… :D
Great, I can sleep peacefully.
Made a bug report for the HUD tint, which hopefully gets accepted and implemented before the update goes live.
https://community.gaijin.net/issues/p/warthunder/i/zWpeSbA7vzSk
Hey, currently both ASM-1 and ASM-2 are copies of Kormoran in terms of range, speed, weight, explosive capacity, etc., and as for ASM-2, even the propulsion system is wrong… Should we start writing a bug report soon? Considering that AAM-4 initially used a copy of MICA values and left it as is until implementation, I am very worried.
Is the HUD supposed to have the same HUD as the F-15E?
And if not is there any info on how it is supposed to be?
Very curious to see how they handle the ASM-2 seeker considering there was no changes between the last dev server
With the update coming so soon (I am guessing this week, with how soon the second dev server is ending), would Gaijin put in some half baked stats on live and keep it, or will they low effort it and never change it from the Komoran copypaste stats? 🤔
I have very little faith the devs will give us something cool or good with so little time left.
Does F-1 has access(like it should have) to the ASM-1 in the dev server? It seems like they are probably gonna rush both missiles and then fix them later…which means in 1 year or 2 probably