Well, my technical Japanese not nearly good enough to fully translate it, but I think it is just next step in research with part 3 focusing on same capabilitis provided by existing sensor system
This report is also made 3 years later, but I guess non of this actually matters since game lacks sensor fusion framework for main sensors anyway
For clarity would you mind marking these spots on an image?
Not always, IRIS-T SLM range report has been denied at first even with correct manufacturer brochure and data provided that current implementation does not reach its effective range. I guess it depends on the moderator and how much in detail they go through the data provided by players
I’ve got it logged internally;
“[germ_iris_slm_launcher] Maximum Range Too Low”
I see that was the case. Sorry for replying to that. I’ll delete it because it’s embarrassing.
You might be actually right overall and you seem to be done fair bit of research, I don’t know Japanese enough to just read all the documents and confirm if all this tests was done just for I3/F-X or it is something F-2 can do natively and they wanted to see difference in perfomance between baseline F-2 and F-2 with “future” sensors. Tbf it is probably something only J-MoD/ATLA can confirm or deny
But this is way above what individual players can do and either DMM or/ and Gaijin directly should get involved with
I’ve seen the J/APG-2 identify things that look to be in a similar way to TWS but it shows all of it all at once on the Dev server if that’s what that refers to-
In short - no, it is just a bug with TWS when targeting pod is equipped. What we have talked about and what current reports are standing for is ability of J/APG-2 and J/AAQ-2 to track same target as independent sources at a same time while mutually correcting tracking error and providing track information for J/ARG1 transceiver so even if one of the sensors loses track it not only will continue to search in an area where second one looking but also targeting of AAM-4 wouldn’t be interruped.
EFT doesnt, it has a search slaving function like the F-14D did. But thats not true offensive sensor fusion.
J11B is 14.0 on dev server now btw :)
Hmm… Maybe they still plan to improve the F-15J(M) armament with AAM-3/4 fixes and AIM-120C-5 after all. Would be weird to leave Japan out of 14.0 again.
Yea it’s suprising to me too. Can’t help but wonder if they should have added a later variant of the F-2 maybe in a folder, but then again 2 different variants of the same plane 1 BR step apart would be awkward
Well what we are getting is the later variant of F-2 all it can get now is just upgraded missiles…the only F-2 version above this would be a ADTW plane
F-2A ADTW with the experimental gen 5 radar acting as a test bed. But it add no new armament that late F-2 wont already have.
Issue is probably just that they can’t. We are getting the latest F-2, and the only real upgrade they could give it is armament, which I don’t really think is a solution either.
AAM-4B really depends on Gaijin in terms of what it would even be able to do in game. It could range anywhere from impossible to notch slightly better AAM-4, all the way to just an AAM-4 without changes depending on Gaijins specific plans.
AAM-5/5B would never happen without equivalent missiles for others, bringing us back to square one.
ASM-2B and ASM-3/3A have GPS, which Gaijin don’t want on such long ranged missiles yet.
No its not, that’s the arcade br and its already on the live server.
Armament exceeding countermeasures is a serious issue.
Look at the L-39 being added, no flares so Gaijin chose no AAMs flat out.
F-2A with only 120 countermeasures in the era of AAM-4B and AAM-5 BRs? That’s concerning.