Mitsubishi F-2

To be fair, 120 CMs for F-2 is the same as 240 on F-15J(M) as it’s 1 pop for F-2.

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Still no HUD yet but the weapon stores MFD page is looking good.


But still missing the TGP screen.

Also the RWR screen seems to be broken

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Yes, but for the same amount of “pops” 2 is better than 1. But considering the F-2 is single engine it kinda offsets that again on the flares at least.

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All things being equal I’d agree, but as you pointed out, single engine so it balances out. For gatewidth the same tactics apply, with cutting afterburner and for shut off, it doesn’t matter, though the two different angles the flares pop from will be useful I think to cover multiple angles.

Unrelated but regarding the pylons I noticed they weren’t spaced correctly, at least the AAM-4 ones (I haven’t checked the AAM-3 and fuel tank pylon spacing). I made a bug report here, though any help in making it more accurate is appreciated: Community Bug Reporting System

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Heres hoping when they finish the HUD they’ll give it its tint too. Happens all the time that planes get added without it.

image

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F-2A and ADTW have the same radar but they work differently, I’m not sure if it’s my fault or the game’s fault. Please take a look.
https://community.gaijin.net/issues/p/warthunder/i/lf0tczd3RTJr

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Might want to try putting the J/AAQ-2 on the F-2A and redo your tests.

Alternatively, remove the J/AAQ-2 from the ADTW and see what happens…

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I’d love for them to replicate the green light being projected onto the HUD in 3rd person, since it’s visible from many angles from the front and in a lot of IRL photos. It looks iconic.


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HOLY COW! I never tried targeting pod before. How does this work???

Bug

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this was already reported
“not a bug”

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It is a bug specifically with J/AAQ-2

My understanding is the actual bug is that the pod does that. It shouldn’t as no other pod/radar gives this feature most likely a dev server quirk and will be removed for live server. I wish AESA radars operated like this normally though.

AESA radars already keep targets that are outside main scan area

That’s not what I’m referring to.

I’m talking about the visual indication on the HUD which currently, for all aircraft on live, only shows 1 aircraft at a time, even though the radar UI still tracks the other targets

I got what you meam, but with how it works with current bug it adds more clutter rather than being helpful. Selected target barely different from just spotted one

image
can anyone check and explain what does it means?

@WreckingAres283 Can you tell me if this weapon configuration will be introduced in the game? I mean in relation to the central fuel tank of the aircraft instead of the wings and each pylon being able to carry 3x bombs (dumb bombs or Jdam?).

It can already carry 3 MK82 500lb bombs on one pylon


and the fuel tank is an accepted report

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I found an album of photos of F-2, from different sides and angles. (I say that maybe someone has already sent it, but I still haven’t found it) I hope this will help us clarify the possibility of hanging different weapons on them.

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