Mitsubishi F-2

There are literal images of it mounting TERs on the inner most pylons. They’re like, the one thing we have actual evidence of having been mounted on them.

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Motor fuel mass got passed, so now all 3 of my initial AAM-4 bug reports are accepted.

Hopefully we’ll see some in game, just in time for me to throw some more at them.

21 Likes

Hello, I’m currently trying to write a report about the flaperons clipping into the pylons on STA 3 and STA 9.

Looking closely in game, the pylons on STA 3 and STA 9 are not symmetrical, causing the clipping on STA 3 to be much more apparent.

Spoiler

Screenshot 2025-06-02 143648
Screenshot 2025-06-02 143715

I am unsure what the solution to this would be, since moving STA 3/9 outwards, out of the way of the flaperons may cause issues;
A: Being too close to STA 2/10 (AAM-3)
B: Pylon mounting intersects with the leading-edge flap and causes clipping with leading-edge flap

It is also possible that the pylons themselves are incorrectly modeled.

If anyone has high quality reference photos that show the correct mounting points for STA 3/9, that will greatly help resolve this issue.

*Minor issue: Some pylons are “floating” underneath the wings

Spoiler

Screenshot 2025-06-02 140632
Screenshot 2025-06-02 140626

For now I will just post the report just to bring it to the attention of the developers.

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4 days ago:
image

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Is there any chance of 6+4?

They mounting pylon itself is simply positioned and scaled wrong.

Side/Main


Size


Two things, firstly, the pylons are slightly too far back, secondly, the pylons (and adapter rails), are scaled too large up. IRL the adapter rail only goes half way up the guidence section of the AAM-4, while in game it heads half way up the guidance section access point, which is in front of it.

The pylons and adapter rails can be told to be at the same scale as each other by the back end of the MRM rail lining up with the 5th bolt on the main pylon.

Front


Rear


image

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Was this already reported? Otherwise I can update my report with this information.

Edit: I’m not gonna report this cause I clearly don’t know what I’m talking about lol.

I made report about some parts of fuel tanks remaining on inner pylon (and generally wrong mounting of them), but not about actual size and place of pylons

Guys i noticed something even worse, the F-2 model itself is wrong.

Spoiler


On the upper portion of the fusalage where the fusalage blends to the wing, iIRL this was redesigned from the F-16 to be much more angled. However in game they just copied it from the F-16

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Make a bug report with those 2 pictures. If you don’t want to I’d be fine doing it

That appearance could be related to FOV. Notice how all the pilons are straight in the RL picture, But ingame they are angled if you use Nvidia ANSEL in hanger or something you could probably replicate the image properly.

Probably for the projectors

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from other perspectives its even more evident. Its very clearly a smooth transition like on the F-16, not the initial harder angle like on the F-2.

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Give me 10-15

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https://community.gaijin.net/issues/p/warthunder/i/kYRz1ZvS7KGH

Done

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reminds me of the various reports from su 39 where the answer was this the way we want it

Yes, that’s actually it. It cannot be seen that it is connected to the connector, and the same goes for markings. As I will explain later, it is impossible to combine 6ASM and 4MRM.

Missiles can accelerate more. However, staging seems unacceptable, what will happen?


The issue is that you need far more than that.

F-2 [green] vs F-16 [pink]. F-2 currently shares nothing with the F-16 model in wing roots.

wait, are you sure it is accurate to irl? bc in other screenshots you can see difference to real F-2