It’s hard to say if the FM is even complete as it could just be copy and pasted from the AJ but overall being weaker due to heavier weight compared to AJ.
If you’re able to record or something to show the difference, that’d be nice. I don’t have anything like that setup to get that info. The graph you also got was from stat shark? Are dev server vehicles available there? I’m not sure if that website manually enters data or is automatically updated
I was going to ask if anyone could get more data on F-2 just so we have an objective baseline, but what Percussion has seems like a good start, but more data is always good
Personally, I’m more interested in low speed turn data, though up to mach 1.0 is also useful
JAS-39 has 2 less AAMs while having similar flight performance.
J-10 has [marginally] worse flight performance.
F-15s are under-BR’d.
Su-27SM has a weak radar.
I wanted to try the ASM-2s but they are not IR yet, the penetration looks pretty low compared to SAP AGM65s, and TNT is lower than KH38s, so i wonder how it wold do against tanks
Max instructor turn at about 400kph IAS you get nearly 20º/s which is great. The AJ will do 19-19.5 IIRC (The AJ in max instructor turn will get slower in the 370kph ish and about 18º/s)
At 500kph you getting nearly 22deg/s sustained.
Its hard for me to test at higher speeds because I’m test driving the TT F-2 without having the jet unlocked with a good crew. But its not on typhoon levels of sustained turn rate, maybe similar to the rafale or a gripen.
When you are going like 900kph IAS and do a max turn, you can sustain 30deg/s for a very “long” time and you wont drop your speed much.
Later today, might try to see if my nvidia overlay can capture the WTRTI overlay over the game, if not, I can’t be bothered to make a video.