Hello, I would like to report a serious balance issue regarding the 95Ya6M missile in War Thunder. Many players, especially experienced pilots, consider this missile to be overpowered and inconsistent in its current implementation. The main concern is that it creates an unfair gameplay advantage in air combat situations. Additionally, in the current state of the game, no helicopter is realistically able to effectively counter or outplay the Pantsir SM-SV system, which further worsens the overall balance in combined battles. There are two possible ways this issue could be addressed: Improve balance remote detonator behavior to make its performance more realistic and consistent. Alternatively, reconsider its current implementation if it cannot be balanced properly within the game environment. This issue is widely discussed within the pilot community, and many agree that it negatively affects fair gameplay. Thank you for your attention.
Hello, I would like to report a serious balance issue regarding the 95Ya6M missile in War Thunder. Many players, especially experienced pilots, consider this missile to be overpowered and inconsistent in its current implementation. The main concern is that it creates an unfair gameplay advantage in air combat situations. Additionally, in the current state of the game, no helicopter is realistically able to effectively counter or outplay the Pantsir SM-SV system, which further worsens the overall balance in combined battles. There are two possible ways this issue could be addressed: Improve balance remote detonator behavior to make its performance more realistic and consistent. Alternatively, reconsider its current implementation if it cannot be balanced properly within the game environment. This issue is widely discussed within the pilot community, and many agree that it negatively affects fair gameplay. Thank you for your attention.
I think, devs neeed to remade this rocket or delete it
In the game’s reality, where many maps are flat and lack the necessary terrain for attack aircraft, the missile is too powerful. One option is to revise the air force respawn rate and block airports with terrain on many maps.
I consider this missile to be too powerful and unfair in its current form. Additionally, the spawn on this map is designed in such a way that the enemy SAM can see it from the very beginning of the battle.
wdym?
I totally agree, the rocket is not balanced
Absolute Gaijinema
True. It’s near impossible to play helicopters against such anti-aircraft guns. Especially the AH-64d
I hope this missile is nerfed
Real problem in tank realistic battles nowadays. Thanks for report, maybe developers will accept🙏🏻
It’s cause it uses ahead type fuse instead of proxy fuse in the sense that the host sends a command for the missile to proxy. So that’s why going below 25m won’t save you from the missile. Not much you can do tbh