How’s about we clean up this thread and clear out those who dragged it off-topic from the outset.
The situation is the OP isn’t getting the award they were supposed to and the reality of the problem isn’t as clear cut as any of us actually thought.
The OP has provided more info regarding this and to my eyes it directly a bug, and thus I mentioned to also hand on the replays to the bug report as well.
mission maker is broken at the moment because it only counts the last player kill for some reason here is proof:

Unfortunately, this isn’t yet proof but only a support for that theory. As the other model would be previous unresolved severe damage, which is also possible given this part of the feed: Mxlo could be given the award, because some severe damage is written off.
But the change in “final blow” requirement is a promising theory that could easily be investigated by the TS.
He only needs to check the scoreboard for +1 kills before the game ends.
Sometimes “final blow” doesn’t even show anyone getting it in the battle log.
This one (Air RB) I got the last player kill, then some AI vehicles and then game timed out at the 25 minute mark. No one was left as a +1 severe damage.
(edit: I didn’t get the Final Blow award in my awards list either)

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ok so it has to be bugged. you should make a bug report about it like me.
no, he did not have a severe damage, the last 2 or 3 minutes he spent it airfield camping, the guy he killed was a p47 that he killed on a head on a few minutes prior

This game seems to make it clear Ai are not being counted as final blow.
I destroyed an Ai 14 seconds after the guy who got Final Blow.
That player had destroyed a player vehicle.

Now the question is:
Is “final blow” mode sensitive? I know it used to work for ground in air arcade. Never forced it in realistic.
I guess this was in arcade?
I wonder if they will change first strike too? I would notice that soon.
Air arcade.
I have had First Strike with Ai within the last week. I suspect the final blow has been this way for a while. I don’t pay much attention, so don’t know how long it has been this way.
My question is: Is this a bug or working as intended? First Strike and Final Blow seem like they should work the same, so one must be bugged.