Missile damage

Seems like after any update, missiles are bugged for 1 to 2 weeks.

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This was just a CRIT , not even severe, but Snail says missiles are not bugged

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I have t8 , Rafale , Gripen, F-15 etc.
I play F-104C as F/B for the event.
After the event i’ll sell and stop playing.
I don’t even care to play good …
I’ll play again when they’ll fix some things. It’s every now and then they do it… everything is broken. Then they fix it slowly slowly and break something else.

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Missiles aint bugged no

the snail gave every Aircraft module a 250% HP increase last Major update

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Makes it even worse.

Even sparrows are hitting head ons and enemy just flys on no probs. Sparrows were already bad - this is just another level of pain.

Gaijin increased the durability of all jets against missiles in a recent update.

Well they need to tweak it back a little. The f15 is a flying tank. Im sponging loads myself in the f2 that i shouldnt be.

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F-15 is a tank IRL that has withstood damage from missiles IRL a number of times.

I’d rather aircraft be slightly stronger, than blatantly glass.

If its consistent and not just RNG than it wouldn’t be too bad. 3 hits with 120 = assist is way too much

Survived 4 missiles in the f15e in sim

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I survived a whole spam of missiles from above lmao the update is still a joke

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I can believe

Flaming wild Flanker spin missile spam wasnt enough so new Christmas update is flying tanks. Might be time to re-visit some props for a while

Again i tanked several missiles, same applies to any other guy i launched at. Game is the biggest joke of this year i swear

In props it’s the other way around. Small caliber HE is god, with 20mm cannons 1-shotting aircraft by riping off wings and tails is a norm (literally, 1 shell needed) basically dealing 30mm damage. Every plane feels like it’s made of paper. 12.7mm HE can 2-shot a P-47 if both hit the same module

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Just delete the game from this planet already, several matches 0 damage with missiles that would rip apart the jet irl or everyone crashes because servers die every 5 minutes

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yep. and before that , they made changes on rockets, heat , aphe etc , and while it was just 90% of fragments from missile went straight forward, what caused that hit and crit problem before that 2.53.0.26 update, now missiles spall on all directions but since modules HP is buffed it still works similiar.

They really should make it direct hit of missile on fuselage /cockpit area is always a KILL.
No goddamn jet survives when 10-20Kg(or over) of explosive + all fragments blows under canopy, especially when that jet is flying well over Mach…

But now, we can flip a coin , not that will you fly, but what weapon will work. Sometimes radar missiles dont work , sometimes they do.

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Gaijin try not to make the game worse every single update challenge impossible

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Or bringing back old bugs…
Like targets on radars going like crackheads :D

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Or the incredible ghosting on the literal most advanced radars of the 4.5th gens they can add before 5th gens. Or RWRs going blind every other patch

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got a match yesterday with a JH-7A eating 5 missiles from my type 03 and safely landing on the airfield, this is ridiculous, multipathing is already a huge problem and now this

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