Played a few matches of 13.3 nuclear escalation. 90% of missiles that hit enemies were giving a ‘hit’ or ‘critical hit’ instead of a kill with a direct hit. Not sure if Gaijin gave us back the inconsistent missile damage bug or what but enemy missiles consistently kill me while my missiles are only giving me ‘hits’ making it near impossible to get kills on anything but ground targets.
what missile?
All of them. Pl-8B(IR), R-73E(IR), PL-12(ARH), AIM-120(ARH)(all variants), Aim-9(all variants), Python 3, AAM-3, AAM-4, Derby, R-77, R-77-1, AIM-7(All variants), etc…
Been direct hitting enemies and only getting kills when their pilots die, however when I am hit I explode like normal. I am not sure what occurred but it started after today’s update. Also been seeing people in chat complaining about the inconsistency. At this point i may as well be using the F-102 with its useless Aim-4s because i still can’t get a kill like this 99% of the time. I got 1 kill with 70 missiles on a single match because most of the ones that hit and did literally 0 damage whatsoever. Just left the last match I was in due to this because I can’t play like this.
Sidenote, Sam missiles still work perfectly fine as well as anti radiation missiles. It’s just air to air missiles that are bugged however I have heard that some guided ordinances are failing to detonate.
I don’t think it’s just in nuclear thunder. I noticed issues in arb also.
Sometimes missiles will pull Max g in opposite direction of enemy plane that isn’t even notching. And sometimes missiles will just not kill or do any damage even when exploding on or 2 feet away from the aircraft. I’ve noticed it quite a lot.