Missile damage broken and or inconsistent suddenly in nuclear escalation/air battles

Played a few matches of 13.3 nuclear escalation. 90% of missiles that hit enemies were giving a ‘hit’ or ‘critical hit’ instead of a kill with a direct hit. Not sure if Gaijin gave us back the inconsistent missile damage bug or what but enemy missiles consistently kill me while my missiles are only giving me ‘hits’ making it near impossible to get kills on anything but ground targets.

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what missile?

All of them. Pl-8B(IR), R-73E(IR), PL-12(ARH), AIM-120(ARH)(all variants), Aim-9(all variants), Python 3, AAM-3, AAM-4, Derby, R-77, R-77-1, AIM-7(All variants), etc…
Been direct hitting enemies and only getting kills when their pilots die, however when I am hit I explode like normal. I am not sure what occurred but it started after today’s update. Also been seeing people in chat complaining about the inconsistency. At this point i may as well be using the F-102 with its useless Aim-4s because i still can’t get a kill like this 99% of the time. I got 1 kill with 70 missiles on a single match because most of the ones that hit and did literally 0 damage whatsoever. Just left the last match I was in due to this because I can’t play like this.

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Sidenote, Sam missiles still work perfectly fine as well as anti radiation missiles. It’s just air to air missiles that are bugged however I have heard that some guided ordinances are failing to detonate.

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I don’t think it’s just in nuclear thunder. I noticed issues in arb also.

Sometimes missiles will pull Max g in opposite direction of enemy plane that isn’t even notching. And sometimes missiles will just not kill or do any damage even when exploding on or 2 feet away from the aircraft. I’ve noticed it quite a lot.

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Apparently it is all missiles(yet they still kill me every time). From a bug report that was ignored I have learned that the proximity fuses are pretty much disabled.

that’s odd maybe its the new missile models

No it started yesterday after they disabled the remote detonation for some rockets from what I’ve noticed. Didn’t see anything about it until then.

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video example

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Yes! PL12 loves the crits.

I hit a flanker last night and he lost a wing- spins out and i get an assist

The game is **

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lol what the fuck

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Warhead bug in ARB have this problem too

Bug report it. We need as many bug reports as possible to even have a chance of it being acknowledged from what I’ve noticed.

Nvm apparently this bug has been around for a week and nothing has been done, guess I won’t be playing air anymore lol.

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Played multiple matches of air rb and nuclear escalation. 0 kills due to the missile damage bug. Yeah no, since they likely won’t fix this unless 1 trillion bug reports are made I am done with any air mode. Also done with ground since SAM missiles are also bugged.

they prob dont know how fix it

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They fixed it before as they caused this bug before now. A few months to a year ago it has occurred. I assume removing the timed detonation from some rockets broke it or they just did something with the missile code.

Diferent bugs but yes

Only have seen 3 bug reports about this issue, mine and one other had no video or screenshot so they are immediately closed. Another had evidence and was ignored outright. I encourage others to create bug reports about this, record it, share it, we must have this bug fixed otherwise SPAA and jets with missiles are useless.

Still no fix, sad. Guess there is no playing anything with proxy fuse missiles.