Missile attacks and anti missile mechanisms should be increased

Among the highest weights, only the call for artillery is somewhat monotonous,The option to call missiles with rebirth scores should be added,and add a mechanism for intercepting missiles to the most advanced air defense systems.After introducing the interception mechanism of missiles, I think we can also add Short-range ballistic missile carriers in the game,in addition, more AI mechanisms that can be destroyed should be added to increase game content, such as destroying the command center and radar array in the base can increase 300 points.

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All this, while playing 2 to 3 minute games?

As far as i can remember, it was never a good idea to ask Gaijin to add AI Units, or at least how they implemented them…