3 missiles vs 4… In that logic, the R3R is irrelevant. I much prefer the Magic 1 to the R-60 due to its ridiculous acceleration and superior maneuverability. As for the R530, if used correctly its a kill most of the time, however sometimes people will just dodge it or chaff it, of which the R3R on the SMT has the same fate.
As for energy recovery, that is a problem with every mirage, but the 21SMT will bleed its energy faster (At least I think so). Energy recovery in ARB is very important as you have said, and so both planes are better than the other in some scenarios. However, the IIIE at 10.7 opposed to 10.3 is still useable, its not like the plane is completely useless at its BR? It’s not broken overpowered, just average or maybe slightly below.
I’m still struggling with one major point. If there are planes at BR 10.3 that are just as good or even better, then what justifies putting the Mirage IIIE at 10.7?
what 10.3 is better than it 'xD the 3E is fantastic for its BR tbh id much rather it over most if not all the other 10.7s ive used.
which is almost 8 nations worth of planes.
In terms of seeker performance you’re more or less correct. However, they still use the basic 9P missile frame, which is in of itself just an export 9J.
So you’re telling me that Mirage IIIE, a plane with the armament of a 10.0 BR aircraft, worse flight performance than a 10.0 BR aircraft, and whose only advantage over the 10.0 BR aircraft is flares and chaff, is the best 10.7? Are you kidding me?
The Mirage IIIE has 2 magic 1s and a R-530, which is a much better armament than several planes at 11.0, and it would be the best at 10.0. I also doubt that the flight performance is quite that bad either, but I have yet to play it.
It is not the best 10.7, because that probably goes to the J-7D or NF-5A.
Thats why Mirage IIIE should be on BR 10.3. Mirage IIIC has the same armament, better flight performance, but no flares and sits on 10.0. With Mirage IIIS on 10.3, with better everything than Mirage IIIE, 10.7 for Mirage IIIE makes even less sense. Even if Mirage IIIS gets 10.7, still is much better than Mirage IIIE and Mirage IIIE should be on 10.3 anyway.
Mirage IIIE always used to sit with MF/SMT and F8E and it should do so again. It is not bad at 10.7 but 10.3 would be preferable.
Mirage IIIS also would be preferable at 10.3.
Any higher and the Falcon Taran combination is obsolete.
Most people fail to bring chaff or to defend properly against Fox 1 launches at the moment.
Neither is the fault of Mirage IIIS or E and should not be to their detriment.
Facing a well played F-4 with AIM-7E2 can be problematic while facing MiG-23 MLA/MLD would render the missiles of Mirage IIIE/S mostly obsolete.
Mirage does face those aircraft and it can be played in such a match, even decently if you know what you are doing. Due to the fact that many other people in similar or superior aircraft do perhaps not know what they are doing.
Decompression would fix almost all concerns but we likely have to make do with adjusting vehicles in Br.
That is the Magic curse.
Gaijin can’t help but overestimate it’s effectiveness leading to inflated battleratings.
It is very good but most of the time I do not care wether it is a 9E, 9J, 9P, 9L, PL-5, R-60, R-13 or Magic I am flaring.
Most flareless aircraft will still get hit by inferior missiles as well in many cases.
They simply need to be set up properly.
@Stockholm_Blend
You have to keep in mind that F-5 is a gun fighter.
No matter wether it is the A/E or a later variant.
You can not play Mirage or MiG-21 as aggressively without dying both rely to much on their missiles and hit and run tactics.
Both can dogfight F-5 but ideally need a clean 1v1 or risk getting shot down just after they wipe the lreoccupied F-5.
@Ion_Protogen
Which aircraft do you think have worse missiles at 11.0?
Worse on paper but the thing with those missiles is that they usually do the same job. Some missiles of the same generation / range of capabilty are bound to be better.
F-104 generally is in a terrible state. It is almost impossible to balance in the compressed mess we have at our hands.
F4F like the German F-104 has 4 AIM-9J. Having 4 R-60s can easily be better than having two Magic I while having 4 or in case of Draken 6 AIM-9J is usually the preferable option if the player launching them has any idea about their flight envelope.
F-5E is a gun fighter and does arguably not rely on it’s missiles as much. It can largely do the same as you can with 2 Magics.
IIIC with AIM-9B would be well matched against MiG-21S while Mirage IIIE used to be well matched against MF and SMT all 3 of them sporting their own advantages and disadvantages over the others.
IIIE and IIIS are well matched.
IIIS is more maneuverable but heavier as well as slower.
Matra 530 is superior to AIM-26 but you have only one of them while Mirage IIIS has one more chance to score a missile kill. In my eyes both should be 10.3.
IIIS can be played a bit more aggressively while IIIE likes to keep a bit more distance helped along by the superior flight envelope of it’s missiles and slightly superior top sepeed. Keeping energy is also easier on the IIIE.