Mirage F-1C (4km plane) is overtiered

The Mirage F1C is overtiered.

  • The radar is terrible. It has a MTI mode, but this mode does not provide lead for the guns, nor does it provide a MTI/PD TRK mode.

  • The effective range is about 4km (!!!). Admittedly, magic 2 are very good missiles, but this is less relevant with the introduction of new fox 3 13.0 planes.

  • The RWR is terrible. Just Notch is laughable, because missiles require almost 90 degrees and your RWR only has 4 directions, you literally can’t notch properly until the missile is in WVR range (10km) which is too late.

  • The plane has low thrust. If you decided to use it for ground attack duties or carry bombs (for grinding/PVE purposes), tough luck! Other planes will be way faster.

  • The manuverability is horrible. Positioning is something extremely important for IR missiles. It is therefore, the “Yak-38” of 12.0.

  • The secondary (non magic 2) missiles are all terrible. 15-20G at 12.0!!! This is less agile than Aim-7E-2 and Aim-7F. Not to mention, they are way less chaff resistant than Aim-7E-2 (DF).

This jet should be dropped to 11.7, seeing as Jaguar IS, as terrible as it is, with two magic 2, is 11.3! If that is not possible, magic 2s should be removed and the jet should be dropped to 11.3, as a F-4E sidegrade with better IR missiles and worse SARH missiles.

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Absolutely not

Maybe

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So you’d have it the same BR as MiG-23s, with even worse MTI radar, worse RWR, less countermeasures, lower flight performance, worse cannons, and the worst all-aspect missiles in the game? Lol

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The Jaguar IS is 11.3 because it only has 2 missiles, NO RADAR, low ammo, meh flight performance + top speed. Though I have/had a blast flying it

The solution is decompression, we should be at by now 15.0 because I understand not being thrilled to face a couple of the newer 13.0’s and they likewise to the 13.7/14.0s

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Dropping the Magic 2s in exchange for a lower BR is something I could get behind, but good luck convincing the people who spam this jet and those missiles to agree with you.

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the people who like the jet and like the magic 2’s wont agree with it and it also wouldnt be historically accurate. many people like this jet and is happy with the battlerating. its just not for you.

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The Mirage F1 is not overtiered, it suffers from the compression of the Br, the easiest way to realize that the plane is good is to play it in ASB in the right Br bracket and there you will realize that the plane is not bad but that it is even rather good

WHAT?! its an absolute monster at it’s current br imo. Decent flight performance, magic 2s and a bunch of countermeasures make it one of the best 12.0s

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clearcut case of a skill issue

lower flight performance? Aha

Agreed exept the plane is pretty good at df
But yea exept tge magics the rest is ass

Better fp and better radar missiles

A f1 (early) would be a nice addition imo, magic 1’s and regular 530’s could be decent for 11.3-ish

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Even one with Super 530Fs would be fine

I’m playing the plane for the last month because grinding to Rafale . I use the F.1C-200 version, i bought on discounts…virtually the same plane.
Results are good, but that’s not the whole story.
Everything depends on overtier or undertier, that’s why we need decompression in general.

The major problem are BVR , which is no good against anyone that uses chaffs and even if they are not, in a joust against AIM-7E2s/F/Ms and R24Rs , Super 530D you are pretty much dead , against ARHs…don’t even think it.
That’s why you pretty much go defensive 70% of the game. If you play good defence , you can pretty much go well in it.
Personally i don’t even fall into the trap of using SARH… except in downtiers (if you see F-4E in the game that’s a downtier) and even then…very few times. I call it a trap because in this plane is misleading. Having them, makes you want to use them… and when you are in position you’ll try and use them, instantly putting yourself in a bad position.

So , in the terms of armament you rely heavily in Magic 2s. Which is 2 missiles… and that means you are underarmed . They are good missiles, yet not perfect…their IRCCM is not that strong. It is in very specific situation…frontal aspect is pretty much a wasted missile if the enemy fires a missile as well.
Side views below 2km, but more than 1,5km is pretty much a killshot… Rear shot below 2km is pretty much a killshot. The optimum is get 2 kills with those missiles, anything else may or may not happen…just focus on this armament.

As a filler i mostly use 530E. Not because it’s good. But you can shoot it in good distance and with some “fake” (shoot and break to make the opponent you didn’t shoot if didn’t see the missile -people don’t pay much attention in what they don’t believe it’s a threat), or from above with some success .
At the very least they will make opponent waste flares…

Guns, i find the DEFA it carries…slow. No sight in MTI also makes them even more hard to use…

As for performance, if you have in mind pushing into dogfights and TnB and energy fight etc… do not. The plane plays with its speed.Keep speed up play defensive and use terrain (mountains/pillars etc).
In general it has good big amount of CMs…so take advantage of it.

Is it good for 12.0? Not really…but i don’t thing any 12.0 can go well against 13.0s in an overtier. You as a player may go . Because reasons, opponent mistakes etc., but comparing planes… no…there’s pretty much nothing to compare against a 13.0. Even comparing to other 12,0s or even 11,7 it seems lacking in some departments. But as easiness of use, just focus on 2 things… defence , one eye in RWR always and be aware as much in your surroundings ,and then find the perfect spot for M2 shot. In the perfect scenario you release and rtb and can back fast, which my mistake… i rarely do because i play decoy , it’s fun.

TLDR
Making it 11.7 , isn’t the solution… Decompressing is.
Even if we use the MiG 23ML/A/D as a comparison and what’s fair for the vehicle and for the vehicles it meets , yes 23s maybe as strong or stronger in a downtier… but they won’t hold as good in an overtier as well. Weirdly they make a hard opponent for MF.1 , still they don’t have the defence to play 13.0 , weaker than MF.1 in that department.
So… more of the same…
Decompression , decompression, decompression… If not make 0,7 the MM gap instead of 1.0.

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It should be 11.7 but folk get pissy whenever you suggest that because “oh it has 2 magic 2s”.

If it is to remain at 12.0, it really should just be void of uptiers.

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Magic 2s shouldn’t be at 11.7 tho. Its armament prevents it from going down any further, and should it really be only 0.7 higher than where the J-7D should be? Or 0.3 above where the Mig-21bis should be?

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The plane is fine at 12.0. Yes, the radar missiles are ass but the fp is decent enough, you get loads of CMs and if you aren’t completely braindead you can easily make the Magic 2s work. Of course, it suffers in uptiers, but that’s more of a compression issue rather than an issue with the plane itself.

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It has slow acceleration and it top speed is fine but not great
It can do well in a df but u dont df often in this br