Mirage 2000 Thread : Variants, performance, characteristics and sources

Well, it does feel way better on some manouvers i would say. I tested a bit Magics and they are ok, though would appreciate a bit better flare resistance since the reduced range, matra super feel finally good right now.

I think that if we get the additional cm of ECLAIR the M2K can be very competitive. Right now you can win against F16C and so Mig29SMT if you play your cards right.

Magic’s had an increase in range via reduction in drag this patch. The IRCCM is the same as R-73, so it is underperforming according to my report. I will try to get it looked at, reopened, or something.

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Okay lets hope for the best then, maybe they will notice your post and do that. Would you mind sending the report?

It is indeed better, however be careful not to rip from G overload. Happened to me a few times.

NEW THREAD: https://forum.warthunder.com/t/the-super-530d-should-be-fixed/26429

Made a new thread dedicated to fixing the Super 530D. Lots of work has already been done, but there’s more that needs to be done. The new Mig-29SMT is now able to completely notch other people’s radars while guiding the R-27ER in. This is completely broken as the Mig-29 would be able to trash the Super 530D and make it self explode. Devs should fix the 530D so it doesn’t self explode and would help a bit against the new Mig-29

https://cdn.discordapp.com/attachments/955829235493273680/1151254441383706655/Notch.jpg

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wait , how is that physically possible?

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At the angle it’s at this shouldn’t be possible surely it looks like it’s behind the radar’s capability to even look in that direction

Jesus…I thought it was the same limit as the Yak-141, but it actually goes past 90 degrees wtf

Maybe i’m wrong but even AESA radar aren’t cabable to look so much behind them how tf a mechanical radar is able to do that

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Mechanical radars have better gimbal limitations than AESA, just slower.

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Ok thanks for the info tho i’d like to believe this won’t be possible in game

I just noticed but even if for now the IRCCM is not as great as we could have expected this modification still technically makes the F1C200 the first premium plane with IRCCM missile of the game which, in itself, is quite smoked.

That was the Su-39.

People been ignoring just how big the additional launch gimbal is for dogfights and such. Here is live vs dev server.
https://cdn.discordapp.com/attachments/955829235493273680/1151350204738576394/shot_2023.09.12_20.54.29.jpg
https://cdn.discordapp.com/attachments/955829235493273680/1151351066257002537/shot_2023.09.12_20.57.58.jpg

Also take note, the seeker still locks the sun currently and it shouldn’t.

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Is there a report in regards to the Magic II’s seeker performance, that it should ignore the sun?

Yes, the one marked “fixed” that incorporated the IRCCM had sources explicitly stating that it could lock targets silhouetted by the sun. It should be unaffected by the presence of the sun in the background.

That part was ignored I guess, I’ve PM’d the tech mods and such inquiring about it.

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In what way was the Mirage 2000’s flight model changed in the dev server?

Still it shouldnt be possible to keep the lock on these angles.

I’m assuming mouse aim in general was improved again, im probs wrong though
and better relaxed stability

Better coefficient of lift in some areas, unsure exactly what it changes. Need to do further testing this week.
https://cdn.discordapp.com/attachments/955829235493273680/1151345110517305435/image.png

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