Does anyone know why RDI in TWS scans faster in wide scan compared to narrow scan? In every TWS mech radar I’ve played, narrower you go faster it becomes but in Mirage this is completely opposite for some reason.
Thats the Mirage Magic.
Lol. Reminds me when we did a bug report on the Base 530 missile being able to filter chaff out, and it went absolutely nowhere…
https://community.gaijin.net/issues/p/warthunder/i/Ta0aSuimK6s8
Watch the MF2000 be added before the base 530 fix.
At least it’ll be a worthwhile F1, it’s something…
To be specific, they tried to fix it twice or thrice, but they always made it even worse each time, so they kinda abandoned trying, especially as the 530D became the main French fox 1. Sad but this is life
Yeah, that’s exactly how it went. I believe they wanted it to only be able to ignore chaff at the front aspect to balance it out, as the documentation we provided wasn’t clear about the rejection method. They should’ve given the missile a CW seeker and been done with it, to be honest. The Mirage 3 carried only one SARH missile anyways. Not sure if the F1 was around when we did the report but it wouldn’t change much as france was the only one without a CW SARH missile.