Does anyone know why RDI in TWS scans faster in wide scan compared to narrow scan? In every TWS mech radar I’ve played, narrower you go faster it becomes but in Mirage this is completely opposite for some reason.
Thats the Mirage Magic.
Lol. Reminds me when we did a bug report on the Base 530 missile being able to filter chaff out, and it went absolutely nowhere…
https://community.gaijin.net/issues/p/warthunder/i/Ta0aSuimK6s8
Watch the MF2000 be added before the base 530 fix.
At least it’ll be a worthwhile F1, it’s something…
To be specific, they tried to fix it twice or thrice, but they always made it even worse each time, so they kinda abandoned trying, especially as the 530D became the main French fox 1. Sad but this is life
Yeah, that’s exactly how it went. I believe they wanted it to only be able to ignore chaff at the front aspect to balance it out, as the documentation we provided wasn’t clear about the rejection method. They should’ve given the missile a CW seeker and been done with it, to be honest. The Mirage 3 carried only one SARH missile anyways. Not sure if the F1 was around when we did the report but it wouldn’t change much as france was the only one without a CW SARH missile.
just a headsup
there seems to be quite some changes made with all the M2K variants, i cant check it tho in the datamines because it dosent load for me
so thats something you guys might want to look at once the dev server opens
(same for the M4K)
you can just clone the repo or click the button.
its just detailed electronics added and changed HMD (still circle of doom but a different one)
Any meaningful change?
i dont know
Same for M4K
does the Thales RDY still have the single bar TWS only still?
Yeah
Do we know if 530 family will also get the sparrow treatment or left to rot as a minor nation tax?
What changed for the sparrows ?
after playing around with them in statshark, what i saw was that they pull harder and accelerate better and are faster than the r-27er at really high altitudes
blue is the dev server aim-7m and orange the live server one
tho i didnt get to testing them ingame
turns tighter keeps energy better and apparently no longer can be sparrow rolled. In the later, Super 530 was already much better but you can outroll it once motor runs out. it isn’t great kinematically…



