No, for example the Mirage 4000 could “potentially” carry 14 magic 2 but there are not pictures with this amount of missiles so we are getting the current amount
Fake leak list had the Mirage 2000D RMV
Seems pretty similar to the 2000D already in-game? Just has a better Tpod.
Anything else notable about the RMV?
yes there is those pods. i did a suggestion on the bug report forum a long time ago, it is still around.
https://community.gaijin.net/issues/p/warthunder/i/dJmejBeMN9Z3
From what i know (so take it with a grain of salt):
After the 2000D R1 we can have at least 2 others upgrades :
Mirage 2000D R2
-MAWS
-Twin bomb racks for guided bombs on the wing.
-Damocles third generation targeting pods
-Apache missile
-AASM-Hammer
Mirage 2000D RMV
-Main difference i can remember right now is the use of MICAs.
Now i miss probably some other details but here some differencies.
But yep the RMV would be a pretty good upgrade over the R1, with everything the R2 gonna add to it plus fox3.
Except it’s MICA IR that has been fitted for RMV not the EM because Antilope Radar of D series(All) is A2G not A2A
So technically a true leveling of Mirage 2000D R1 really is 2000D R2 and then RMV with GBU 49, Gunpod and MICA IR
The Antilope V used on Mirage 2000D’s still have a A-A mode, but as limited as the A2G range (12km)
It is good enough to slave IR heads-on a target.
Here we go, M2K getting more on par with Gripen as the best Delta Wing Top Tier Fighter.
Let them have it while they can. I think in a year tops, rafale could arrive and end the game for delta wing performances
It’s getting a nerf at low speeds, it’s not so clear cut.
im wondering to how noticeable it will be because of mouse aim at low speeds
The speeds its getting nerfed at (below mach .5) , you don’t want to reach in Air RB
What made the M2K really fun was it’s maneuverability at really low speeds, hopefully it doesn’t get completely nuked
being the sustained turn rate, how i understand it is that the 2000 will lose less speed while turning at high speed, helping it in a rate fight.
the nose authority should still be flawless
This is the adjustment they will make. They will buff where it underperforms here.
Red line = Taiwanese M2K data
Black line = Lockheed Martin data
Green line = Current in-game data
You can see that they will buff the performance from Mach 0.45 to Mach 1.1. A difference of Mach 0.75 and a peak turn rate buff of 2 degrees.
At Mach 0.45 down to Mach 0.25, it will receive a nerf. This is a difference of Mach 0.2, and a peak turn rate nerf of just 1 degree in order to fit the turn charts.
Keep in mind that developers said that the low-speed nerf will still be above the IRL turn charts, so potentially not even a peak turn rate nerf of 1 degree. (See below for dev statement).
Chart was produced by @MiG_23M and @RideR2
The reasonable conclusion is that we gain a much bigger buff for medium and high speeds in return for a slight nerf at low speeds. For anyone whose playstyle does not allow the Mirage 2000s to dip below Mach 0.45 (below 550km/h at sea level), this is a straight buff.
Gaijin won’t nerf the low speed rate too much because they need to properly model stall, AoA, stability and other conditions for the aircraft which is impossible to do 100% to the charts until they fix their instructor. The only big changes will be the low AoA lift and drag ratios which should buff the medium to high speed turn rate when AoA is less. If there is a nerf to sustained turn at lower than 0.5 mach it will come in the form of additional AoA or energy loss at higher AoA.
The AoA stall test might have to be done again once they do model the realistic low speed, with the source we have just so it doesn’t underperform
this would justify Mirage 2000 place at the Top BR of later Fox 3 then. Nice, I really hope you guys could also find a way to make Mirage 4000 at least competitive at its BR.
It could always get the planned MICA. Or at least some of them.
Would make it a pretty formidable platform until Rafale is added.