fire and forget bomb is good tho like GBU 15
You should never die to a pantsir in laser bomber tho.
Just spamming them out doesnt mean anything if they dont hit because of a tree.
And your claims are empty but here we are.
Claims are empty?
I preached and taught significant amount of people in squadron battles how to fight pantsirs at toptier.
Laser bombing is down to science although nowadays replaced but guess what, IOG nord abuse
these both are quite ridiculous but this is an every match thing in SRE
Congrats, you managed to kill one of the worst Pantsir players in this game, problem is none of those kills achieved with laser guided bombs.
As i said before empty talking.
I do emplore you to visit squadron battles against some of the best players in the game and try your techniques! Since yours are clearly superior you should be a good influence in top squadrons
Im not sure what the counterplay you think is for spaa against air team
Ironically the first clip is against squadron that is currently placed first, and they in deed started using those kind of tactics
Note: im not saying everything SRE players do is sane or inteligent (F5 fiasco shows this) nevertheless the community developed tactics in which pantsir is relegated to playing spoiler
This pictures tells you more then thousand words, Planes always win:
Didnt even bother to read tbh.
You claimed that laser guided bombs are superior to Fire and Forget munitions and also claimed that you can easily bomb Pantsir with Gbu’s, meanwhile you posted some random Nords kills and expected me to believe your claim.
Well its clear as a day that i perform better then you in same vehicles, you can compare our service records to see that.
Anyway you already derailed this topic enough, if you wish to discuss more then use PM.
Apparently the best players just sit stationary when you fire two Nords, missiles with incredibly visible smoke trails. The videos aren’t very good examples and don’t provide a good counterclaim of laser vs FnF ordinance.
While I generally agree the Pantsirs are easy enough to counter with proper planning, laser ordinance would not be my go to if I had FnF available. I’d rather prefer better standoff weapons.
Looks like you still got a lot to learn buddy …
There isn’t a single rank 8 British jet that cannot see J-band? From a rough check its just SPO-15 that doesn’t cover J-band, everything British or American can see J-band.
Also noticed the J-11A only has an SPO-15, thats a big rip at 13.0. Yikes.
To be fair, the French engineers in that boardroom meme weren’t exactly planning on going up against British or American jets, but moreso Russian ones.
Same for Su-27S I believe yeah? Will have fun against Russian/Chinese jets.
ahaha they should’ve thought ahead for internet based arguments on a video game ;)
Yeah only the 29SMT and 27SM have the new RWR. (and the SU-25SM3)
This is the most informative detailed video I have seen regarding the new changes of the Mirage 2000’s flight models. Some things should be kept in mind however, since the video didn’t include a new potential change coming…
According to a technical moderator, the Mirage 2000 will be buffed in instantaneous turn. So with this in mind, here’s the video:
Hope this will be implemented soon, it seems there’s a second dev server MatAWG said.
J-11A is now getting MAWS, and F-16AM is now getting MAWS. Nothing for M2K yet still afaik. If you guys got anything to say, let @Smin1080p know
@Smin1080p Now that’s a real concern. If J11A gets a MAW too Mirage 2000 should as well. Gaijin showed us that they could change a modification into another one so it can be done on Mirage 2000-5F too. So far no progress has been recorded on old M2K MAW report and a new one has been made recently. Even if the MAW is a side feature of the update being aware an IR missile is on you most of the time is a big advantage.
So I’ve been wanting to ask, between the PGM and the overpowered AASM Hammer, what can the Mirages get for ground ordnance?
cracked. can keep the thing flying 1510kmh on the deck while turning. it’ll have no issue fleeing anything with minimal energy lost