Mikoyan-Gurevich MiG-29 Fulcrum - History, Design, Performance & Dissection

If you want to complain about getting a response from the developer and closing the report, I can’t help you.

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The gaijin overnerf the su27 and overbuff the f15 like now the mig29 vs f16… usamains have extremetly high skill issue and they cant get 1.0+ k/d without overbuffed plane…

Nosense?

That report has been reviewed by the developer and it has been concluded that no changes are required. I don’t do anything in this process, I just forward the developer’s answer to the CBR.

I did what I had to do, it’s not good to blame others without knowing anything about them.

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I dont see any mig29 buff or f16 nerf in the last changelog… hm… i dont believe

Whether you believe it or not, every forwarded report goes through the same process.

Additionally, your nickname is quite unhealthy.

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In the case of Yugoslavia, the F-22 would not have helped them either

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F-16? I don’t know why you’re blaming me for that when I didn’t make that.

F-16’s problems started when dev removed the AoA limiter that existed IRL due to user complaints.

This allowed maneuvers that could not be achieved in real life, leading to reports that the fuselage shape make instability at high AoA. The comment in this thread about the F-16 being a UFO originated from this.

However, this is very tricky to implement in games, and games have limited engines that can’t do it perfectly. To implement this, we need a simulator.

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Uh War thunder positions itself as a simulator

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To be clear, I mean Aerodynamic CFD simulation.

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Snails should take unlimited AoA from airplanes

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Well, this is not a simulator.and complex CAD systems that require huge capacities

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Well, in my country they are also called simulators. Anyway, the point is that game FM cannot implement this, and it is difficult to implement.

It would be better if there was AoA limiter

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The issue is it impacted lift.
F-16’s takeoff speed is currently correct, but was vastly higher with the old AOA limiter.
Not sure what caused that issue, and it seems to not be present on Mig-29SMT.

The issue with the limiter, was that it caused an inexplicable / unpredictable turning performance when transitioning high subsonic speeds, which threw everything off in BFM, it didn’t help that the F-16s at the time were significantly outmatched in BVR, and lacked radar detailing / specific utility features that would assist in WVR combat, and additionally there remain outstanding issues with various Sidewinders which made the matchup practically one-sided before, and after the merge.

Because the previous AoA limiter was effectively a G limiter. The limiter limited maneuvering above 9 Gs, and at subsonic speeds has lower Gs and allowed for higher lifts.

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I was still punking mig29s in the F-16A before the before the limiter removal boys. That limiter is not going to solve your fulcrum problems. But I am not going to interfere. Get your money.

Tbh that limiter helped me a tremendous amount. I can pull as hard as I want and simply climb and left everyone in the dust.

Speaking of AoA limiters, instructor etc, do you know if an instructor rework is something the devs would consider?
Or it would be far too complicated to implement so it’s not worth making a suggestion in the first place?

With instructor rework i mean something on the lines of what me and @Grimtax were saying:
A system that allows to adjust the instructor AoA pull the same way we adjust wing sweep and the engines using manual wing sweep and manual engine controls.
It would be something that players that want to get more out of their aircraft could use while players that do not want to deal with it would just leave it at auto (where auto is exactly what it is now).

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I don’t know about this, but I agree that the instructor needs to be reworked to implement FBW.

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Boys I’m telling you the moment they add that g limiter back it’s going to be all bad. Especially for an F16C with aced crew. You don’t kill him in the first turn it’s a wrap. All he has to do is rate and slightly climb. All of my F-16A kills are pre Python and tractor boy knows it.

I can imagine how insanely fast and hard to catch a 9g limited F16C is going to be. Careful what you all wish for.

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It does not matter if the control could not be so flexible
Just a feature like limiting the maximum values of AOA and G to temporarily energy efficient turning values (such as 12 degrees AOA and 9 G) would be very nice

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