You 100% did not test it at all.
Case and point is that Statshark will indicate 18.5 degrees per second at 500kph.
WTRTI will indicate 17.0 degrees per second for the same 500kph.
You 100% did not test it at all.
Case and point is that Statshark will indicate 18.5 degrees per second at 500kph.
WTRTI will indicate 17.0 degrees per second for the same 500kph.
Wouldn’t be surprised if you didn’t even test it correctly
You’re also pulling 17 a seconds and still have 500 fps in Sep indicating it’s still accelerating lmao
Also at the same speed the real thing would only be doing a hair over 15 a second too so you’re point is pointless.
Another case of you not being able to read. Many such cases to be honest.

Feet / Minute.
You’d have to divide the value by 60 to convert to feet per second.
It’s 8.3 feet per second. For all intents and purposes it is a steady state turn. There isn’t finite enough control in trim increments to get down to 0 feet per second on any consistent basis.
You would know this if you actually tested. But also I’ve largely already covered this in my video on the MiG-29 and it’s flight model.
Great and that still proves overperformance
By a large margin at that
It also underperforms by large margins as well. But this is old news for anyone that has paid the slightest bit of attention.
Not really mate, it pulls more instantaneous G then it should as well
It’s got too much lift and too much excess power
The way the flight model is made is flawed from the ground up. As I have said I have already covered it in depth; including then performance specifically at 24 AoA and the discrepancies between Statshark and WTRT testing.
The MiG-29 flight model being fundamentally flawed from the ground up is not need to anyone here. If you think it’s so egregiously overperforming then you should go make a bug report based on your findings.
MiG-29 mafia
MiG-29 mafia keeping gaijin from buffing the damn thing (they were bought by General Dynamics to keep it inferior to F-16)
Personally I don’t trust your analysis of aircraft, and I’m not digging at you on a personal level.
I’ve had someone try to tell me that the 360 degree turn time in the manual was for sustained turns.
That didn’t see correct to me so after translating and reading all the necessary pages that time chart is for the fastest possible 360 degree turn when pulling to the9G limit or the AOA limit.
This being said, in game it can sustain the 19 degrees 360 degree turn time and perform the turn in a maximum speed of 15 ish second.
So the MiG-29 in game can SUSTAIN its irl 1 time maximum turn time.
Offenses aside, i’ve played with the flanker yesterday after a long time and man… I knew they had improved that thing but it’s just absurd how good it is rn. It just doesn’t make sense for it to be at the same br as the mig29 with its current performance. It can kill even the f15A…
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Matrix might be trooper
Could be a great feature of enduring confrontation, having bot refuelers flying around so you don’t have to land

One day i will get it. And i really hope that it will get proper 120 countermeasures that it should, instead of just 60 that were copy pasted from first gen Fulcrums