Mikoyan-Gurevich MiG-23 'FLOGGER' - History, Design, Performance & Dissection

You multiplies the 130 degree turn by 2 not the 360

The 360 time is 36

I didnt I used the 180 degree turn at 800kmh lmao like my original comment said

Right…

That chart makes little sense and you multiplied a random degree value by 2 and called it a day then?

How does the chart make little sense? And its not a “random degree value” its half of a full circle, making it a full circle if you multiply it by two believe it or not

The other chart doesn’t say 65 either it says 41 ish

I did get the two lines mixed up, that is on me

Well, honestly thank you for admitting it.

But regardless I would not take those charts as the end all be all if we do not know what is said in the pages before. I know it says maximum turn but again its missing context. I not care to admit that it wasnt the best dogfighter, but I would like to have the full picture before coming to conclusions about it

Again this is sustained G

I know that, but for the other charts, there is clearly something missing if it jumps from 6.13 to 6.15

That’s quickest turn if it’s the same as the 29 manual

We simply do not know if we don’t have the pages in between.

I guess we will never know

It doesn’t really matter tho as we already confirmed a sustained G table anyways

You can just use the known value.

Spoiler

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Oooo I like manuals

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Even the F-15C?

ik the F-16 are absurd in high AoA, and Flankers overperform heavily at speed, but afaik the MiG-29 (like MiG-23M said), F-15, and maybe F/A-18? are fairly accurate. for the majority to be absurdly overperforming you would have to factor in eurocanards

the original radar needed a RIO to operate, by the time the base MiG-23 entered service PD radar phantoms were operational, the RIO/WSO was kept to have the absolute best control of the radar possible and to reduce pilot workload general since F-4’s were very heavily used as multirole aircraft

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What a useful informational counter to my argument, thank you.

The MLD manual is not yet public but I think people would find what it states quite interesting.

Everything has pros and cons.

The US tested infrared guided sparrows and found them to be fairly useless within our doctrine because IR missiles are generally not fired at targets outside of visual identification ranges iirc.

Thank you for proving my point. Few third generation fighters would keep up with the MiG-23 in a sustained turn, and those that could have massive drawbacks. Like being a harrier.

There are better ways to handle yourself on the forum, take it from me.

The Russians never figured out how to do EM charts and most of this is based on flight data which was relatively lax in comparison to Western data which generally was calculated and provided maximum performance data not truly realized due to a variety of factors such as buffeting, etc. If you account for the buffeting of the MiG-23’s wing you will get similar performance to what you see in-game right now.

Y’all wouldn’t be in this predicament had you not replied like you did. Why even bother? You aren’t providing any useful talking points if the main goal of your response is to provoke someone you think is wrong.

Yes, go conduct a cartwheel and quarter turn recovery irl and then report back. MiG-29 in-game is much more difficult to recover than it is IRL by comparison. The F-16 is a total UFO.

In fact, the MiG-29 was so hard to recover when I reported it that the devs had to make it less prone to flatspinning in-game. The real world aircraft has no such problems. Try conducting any airshow maneuvers the MiG-29 does regularly and you will find the in-game model bears no resemblance to the real world aircraft whatsoever.

Worse than that, the first mainline production flogger did not enter service until 1969, the F-4J with a pulse doppler radar was in service with the Navy since '66.

The difference is that the AIM-7F and AIM-9L did not enter service until 1976, the navy Phantoms have no gun, and the Airforce Phantoms have no PD radars at this time. The F-14 and F-15 were entering service.

The Floggers with look-down shoot-down capability did not enter service until at least 1972, and didn’t have a properly teethed radar until 1975. The same year the MiG-23ML entered service, which offered many improvements - especially the missiles.

Oh, and if the R-23/R-24 maneuvered in-game like they did IRL they’d be absolute menaces in-game to this day, more than they already were.

TL;DR
The MiG-23ML entered service with the R-24R/T in 1975, a year before the Phantoms got the armament that made them worthwhile. Neither plane had sufficient countermeasures to decoy all aspect IR guided missiles at the time. If an afterburner was litto, the missile would fitfo.

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