Mikoyan-Gurevich MiG-23 'FLOGGER' - History, Design, Performance & Dissection

2.45.1.68 → 2.45.1.69

  • N003 (MiG-23ML, MiG-23ML (“MiG-23MLA”) [DEU]), N008 (MiG-23MLD), RP-23D (MiG-23M), RP-23E (MiG-23MF [DEU], MiG-23MF [ITA]): standby centre elevation fix

Current dev version: 2.45.1.69
Current WiP live version: 2.45.1.69
Current regular live version: 2.45.1.69

Today they fixed the radar bug that I mentioned earlier, when the tilt of the aircraft was taken into account for MPI mode, rather than the tilt of the radar antenna.

Remember tho, the MiG-23ML and MLA have different radars.
The ML had simply the RP-23ML, meanwhile the MLA had the RP-23MLA, or the N003.
The RP-23ML wasn’t called N003

Soviet late ML (iz.23-16/iz.23-12A from 1978) actually should have RP-23MLA Safír-23MLA/N006 Ametist radar.
https://ruslet.webnode.cz/technika/ruska-technika/letecka-technika/a-i-mikojan-a-m-i-gurjevic/mig-23ml-mla-flogger-g-/

This is because the MiG-23MLA wasn’t really a thing exactly, Soviet manuals refer to the MiG-23MLA as just MiG-23ML but with designation 23-12A, which is the MiG-23MLA.
MiG-23ML is simply just 23-12, also the only “ML” that got the N006, is the MiG-23P or the designation 23-14, which is a different radar from the RP-23MLA or N003.

Anyone know if the MTI mode is realistic? It’s horrible and isn’t adjusted with the radar dish in game.

MLA is real regardless, includes the upgraded radar, gun sight, and other features.

Standard “ML” does not have the ASP-17ML gun sight, for example.

What does this mean?
image

I think this means the collapse of our hopes).

As far as I remember, MLA is an export version of ML.

Yeah but what means radio contrast clouds? Whats that thing?

As I was told, the MPI filter on this radar works by comparing the current signal with the previous one. If there is no interference from the ground or other radio contrast structures in the cell where the previous scan data is stored, filtering will not work. And since clouds in the game don’t interfere with radar operation, BS modes in the game can’t work either.

So theoretically if clouds would interfere with radar so it would work only if there are those clouds? In clear weather it would not work anyway because it would have nothing to compare it to?

With quite a lot of changes, such as 60 flate launcher on top of airplane

if there is no contrast, then it can simply give only the target as result? that kind of sounds like pulse doppler wont work lookign at sky as there is no way to compare the frequency shift of the target to background as there is no clutter. might be wrong on this tho but “needs ground clutter to work” sounds a bit wrong

Yes I know the MLA exists, it’s just not how it was called exactly.

No, the ML is different than the MLA in terms of avionics, like the radar, and gun sight most notably.
The MiG-23ML has the same gun sight as the MiG-23M, even tho I believe there was another gun sight like the ASP-23DTsM, but I can’t remember if it was for the ML, while the MLA got the ASP-17ML.
What changed was also the radar from the RP-23ML to the RP-23MLA or N003, so more radar modes filtering, ECM and more.

You know, if we ever get ECM, it would be a nice feature which could differentiate 23ML from 23MLA in game terms

The documentation explicitly states that BS modes also work in clear weather, but the detection range is slightly reduced.

image
Translate:
“The radar in BS mode remains operational even in simple weather conditions, but in this case the range is slightly reduced, especially when attacking targets flying higher relative to the fighter, and escort losses are possible.”


“BS2 and BS1 modes can be used both in simple weather conditions at altitudes below 2000 m, and when attacking targets from top to bottom (against the background of the ground).”

At a minimum, it would be possible to enable BS modes to search against the background of the earth from high altitudes. After all, it’s written in the documentation.

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I agree with that. According to radar logic, there is no difference in how much noise there will be on the previous scan frame, because the previous frame will be subtracted from the current frame without background noise, as well as without interference. The essence of this mode is that it subtracts the contents of the cell of the previous scan from the contents of the cell of the current scan and gets a differentiated result at the output. If there was a moving object in both cells, then as a result it will look like noise where it is now and negative noise where it was last time.
However, due to the lack of technical documentation, it is impossible to prove exactly how the filtration worked.

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