X16 agm-179Ir is equally a problem at that point, this is outrageous that you can double tap and still complain about lmurs.
People can intercept them, and if sam systems get better PID, or whatever to help intercept, then imo 179s with more numbers are a bigger threat than 8 lmurs which are larger but easier to intercept in smaller numbers without ldircm in mind or a nerf ldircm would be better
I can see that argument, unfortunately i spoke to one of the bug reporter mods about this, and the information from the russia ldircm brocuhure is alot more specific on how it blinds the seekers is why the devs wont change anything until IIR seeker brochures go more in explicit info on how they can resist ldircm
I have no helis, but damn is it a hard time getting doubled tap into the face by the chiniese or american x16 FNF missiles. The new Ba-11 whatever were super popular when they dropped. They are nice, i mean my T-90M/80BVM just get double tapped and wiped.
F-16C: 17km launch range.
Pantsir: 13km launch range from introduction to late 2024, where it improved to 16km.
Pantsir is also dealt with via chaff.
“It wasn’t 13km, or 16km, it was 20km!” - Some others on the forum.
It was 20km against drones, and 18km against helicopters.
However, due to the fact that Pantsir came in with the SACLOS changes, and its auto leading was also awful at the time, its effective ranges were 6 - 13km, and sometimes <2km with the guns.
I know this, because from November 2022 through July 2024 I mained CAS.
Mirage 2000DR1, F-16C, F-14B, Harrier GR7, and Mirage 2000 5F.
Assuming I did 1 batch of thunderer per jet [worst case] in air RB, that’s over 150 ground RB frags across the jets I mained.
All while grinding other tech trees and game modes.
The reason I stopped playing CAS was because I just never died. It became boring.
I even played Tornado ASSTA, which was a harder F-14B pretty much. Died to a Pantsir once in it due to flying straight at it 11km on a map I didn’t pre-plan for. Whoops.
Doing custom battles to learn the weaknesses of Pantsir was the best thing I did before and after it released.
If you’re entire argument is based off of being extremely passive then sure, all CAS is good, however if you actually want an impact on the match, you need to play the game
Also i think, before everyone gets really upset, there is 2 reasons as to why ldircm and these fnf will remain the-way they are
Cas, will always be more rewarding than a 100sp sam system or less. So there fore it shouldnt die to these systems we have in game but definitely have a hard time against them, which is why a weakened ldircm that works one at a time against enemy sam IIR missile is nicer than completely being removed
Fnf was a way to counter the FNF sams so that is never getting touched, because devs rarely like to mess around with missiles. Wether its heli missiles or sam missiles. Too little info but i guess it is what it is.
Im not even a heli player so i have nothing to gain from the lmurs or whatever. Its just my point of view why they are the way they are.
Does the russian brochure also specify how the MI28NMs LDIRCM bends the laser through space and time to affect missiles on the opposite site of the fuselage?
Not sure what youre trying to argue here. Every CAS is good thats why it costs hundreds of SP.
But you cant seriously think that the KH38MT + Pantsir era pre June was not by far the best combination to rule the sky and punish ground with impunity
@I_MiikaL_I
It was 13km, not 20.
And F-14B would have 4 frags within 3 minutes.
Of course, F-16C would have 4 - 6 in one sortie, able to punish enemy teams with impunity.
@H_ngma
Oh hey, just like my F-16C. I also used the Su-34 in a limited amount of ground matches as well as the others.
Almost as if OP jets are OP because they go above the maximum viable counter, and not because they’re better than other CAS platforms.
Either way, right now helicopters are OP again, and fixed wing CAS is average thanks to the new SPAA.
Thanks for stating my takes as well and I’m glad Miika agrees with us.
Yes that is exactly the problem just with the difference that Russia had a semi viable counter with the Pantsir that was miles ahead of what everyone else had at that time. Combine that with an AGM thats just better in every category than its competitors and you have the recipe for unbalanced CAS gameplay. Its not a coincidence that the positive russian ground winrate dropped under 50% for the first time in 2025 in precisely the month other tech trees got a cheap counter to CAS
Yeah that would never happen again ive launched JAGMs on a whole team and maybe got 1 kill. I have a video of me hitting a pantsir 3x before it died. The video has to be fake lol
If you’re trying to be sarcastic or trolling kind. Then it defeats the purpose of anyone communicating with you. That being said, i told you guys why the things are the way they are. Its upto you how you view and go argue with devs.
Currently its nato brochures or information that lacks any objective information with numbers on how possible it is for the seekers to be resistant/immune to ldircm. Like i said unfortunate
Top CAS in general had no counter until June this year.
Pantsir was unable to frag top CAS, which is why it’s still 12.0 where it belongs.
Cause the CAS Pantsir counters is LGBU CAS.
Pantsir however doesn’t counter IR AGM and GPS ordnance CAS, which has been the meta since 2022, with LGBUs only hanging on until the buff to Pantsir in October 2024.
And no, the win rate of Soviets dropped the month prior to Leviathans according to Statshark.
Leviathans released on the 25th of June, making July the first month of Leviathans data.
Yeah i was being sarcastic, because the dev comment itself is already kinda questionable but the evidently physics defying and broken LDIRCM bubble of the MI28NM is not a brochure question its a question of understanding what a laser is.
Im not saying the Pantsir was a 100% counter to CAS but it was miles ahead of everyone in regards to fragging and intercepting munition. Combining that with an AGM thats way faster and more destructive than everyone elses leads to an unbalanced Situation regarding the skies over every ground match.
Leviathans released in June, the winrate dropped in June. Not sure why you keep lying in that regard.