got any update log or video to prove that? i dont wanna hop in the game just to find out you’re wrong
I highly doubt it’s fixed
got any update log or video to prove that? i dont wanna hop in the game just to find out you’re wrong
I highly doubt it’s fixed
was shown in datamine, pretty lazy to find it rn, you can hop on a match to check it out idk
Proof?
idk bro use some logic? the DIRCM is on the bottom-back of the heli so if the IR missile come from above or front or sides, its dead. It’s extremely limited coverage
big if true
Ok but useless is a bit of a stretch considering the pilot can manouver the helicopter
Yeah it can but not fast enough to move effectively to counter an ir missile that is coming on your way at Mach2+
Either way this whole LDIRCM mess on helicopters should be fixed
They can see the smoke plume, as well as detect it on radar… but ok lets imagine a perfect scenario i guess.
Ye, I don’t play toptier because im at 10.3, but helicopters are annoying enough
you are forgetting that this is not an emitter. its a reflector/director. it cannot really direct the beam much past 90 degrees (or a horizontal line perpendicular to the axis facing upwards, positioned exactly at the module.)
considering IF the MAWS can tell the pilot in time AND the pilot can react in time AND the pilot directs the helis butt to the missile in time… too late… 4 seconds passed and the heli just got a very explosive telephone pole rammed into it
Can we agree that there are too many variables at play?
Smokeless ir missiles exists and can be launched far further where booster runs out and glide towards you with its energy.
Anyway this is just scenario so lets forget it.
too many for an aircraft like the 28NM to survive an IRIST… and irl IRIST isnt gonna care about some silly DIRLCM
it is, gaijin just messed it up
it has small blindspots behind it and right under its nose, but can still engage missiles at common approach angles through the helicopter
that sounds like it isnt implemented at all…
Shoulda/woulda/coulda. If you have any technical argumentation, with sources, lets see it. Otherwise these claims are pure speculation.
Now if we add 2-3 seconds to do the manuever so the LDIRCM faces the missile incomming, its not enough time.
They should also be easily overwhelmed if multiple missiles are launched at once, for instance, the system, unless strong evidence suggests otherwise, should not be able to distinguish between an ARH and an IR missile, so sending one or two ARH before an IR should be an effective way to counter the DIRCM, that or sending several IRs at once, currently they just like an active invisible shield, impossible to overwhelm.
You say this but im convinced DIRCM has been working against ARH missiles on the MI28 but dont currently have it to test (only experience in games) but testing it against AH64Es and Z10ME which I have, I can reliably kill a heli with any ARH missile, MI28 always seems to be the exception to that rule and I cannot fully understand why.
I know helicopters have no radar cross section modelled on the rotary blades (gaijin logic lmao) but realistically yes DIRCM/LDIRCM should be overwhelmed but in reality that simply doesnt happen in 90% cases evben if you lob 4+ missiles at the thing because if he sits at tree level multipathing kicks in and scuffs the ARH missiles and then your stuck hoping they overwhelmed the emitter/reflector array before the IR missile hits.
I have killed MI28s with ARH, I think it might be the case that the times in which you got those AH64s and Z10s they were actually moving in relation to your missile. The right approach is to just essentially hover and do very tiny maneuvers while dropping chaff when an ARH missile is locked and you will dodge every single one of them, I do it all the time on the AH64E.