Messerschmitt Me 163 B

I also have the B-29, you will die to a jet instantly when you try to fly it. The AI gunners should be useful, as you have to fly the plane (and you can’t easily shoot and fly the plane in a bomber like you can in a fighter).

Counter argument: no wheels falling off after take off :(

You can, you point your mouse forward and let the instructor fly in a straight line? If you need to maneuver you can just use keyboard controls while in gunner view.

So you mean you can’t actually fly it, because if you could fly it you would be able to maneuver effectively (and not rely purely on max pitch, roll, or yaw inputs)?

It is moving and in the air. That is flying.

I don’t see the issue with having to use the keyboard. With a flight stick you can aim and fly the plane “properly” at the same time, so you can do that instead.

If you can’t maneuver with the same ability as all of the other planes in the game, you can’t effectively fly the plane. Fighters get to shoot and fly effectively, but bombers can’t (at least with keyboard). Hence why AI gunners should be good.

By that measure, then nothing outside of a fighter can “fly” because they are very slow to maneuver.

As I said, you CAN shoot and fly effectively, bombers aren’t that responsive. Using a flight stick will allow you to do both even more easily.

Improving AI gunners will only lead to more botting and AFK playing.

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But that does not mean they should be artificially limited by control methods. It is much easier to hit a target not changing direction than one changing directions constantly.

The answer shouldn’t be “just buy some hardware to fix a software issue.”

It will let people other than bots and AFK-ers play, as people can actually focus on piloting and evading fighter fire rather than being a sitting duck.

You can change directions constantly with the current system.

Actually it is a hardware issue since you only have one mouse and therefore only one way to fly an aircraft with analog controls.

Skill issue, use WASD like everyone else.

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You can change directions erratically (for your control) but also in a way that is easily tracked (there is only maximum or minimum control).

I didn’t know making AI gunners useless was a hardware issue.

Pretty sure fighters use their mouse to control the direction of their plane, not WASD.

These are contradictory statements. If someone is being erratic then they are even harder to shoot.

It was to make it so players couldn’t go AFK mid match or play with just one hand and still get many kills.
Or just make Sim mode playable - even now bombers are much easier to get kills with.

Fighters have fancy maneuvers to do against other fighters, not just flying straight to an airbase to bomb it. Bombers still use their mouse to aim the gunners, so its fair.

No, I included “for your control” and “there is only maximum or minimum control” for a reason. For you it causes your plane to be unstable, but for the fighter shooting at you you have less possible inputs you have to predict.

Why limit bombers to just flying straight? If bombers flying straight is an issue, why make that their only option? Why must bombers be sitting ducks?

historically accurate

No, that’s not how that works. A bomber is easy to hit simply because they are huge and unresponsive. It really doesn’t matter how much you maneuver, a B-17 that’s gonna weigh somewhere around 20 metric tons and has a 31m wingspan is always going to be an easy target.

Imho you are wasting your time.

The fellow player has very specific thoughts about certain aspects - and has mainly opinions which are either not backed up by irl or wt game mechanics.

You find a hell of similar posts with almost identical content - expectations vs things wt is able or willing to offer…

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I’m aware. But I don’t want to let such lies go unharmed.

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“(and you can’t easily shoot and fly the plane in a bomber like you can in a fighter)”

Smigol enters the chat…

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it’s a piece of shit and should be implemented as such.

Bringing up an arguably very good player making garbage work is not an argument

Bombers in game don’t have at least a dozen other bombers with them, so they need historically inaccurate buffs to be viable.

There is a massive difference between a large target moving on a straight path, making for easy targeting, and a large target effectively maneuvering away from enemy fire.

Me 163B-0 is same BR as the MiG-17 👍