Meet the Auction!

As far as the auction, the format is not well done. There is no real way to tell where you are in the auction and I can not find any way to check the results. Once the auction is over, the page no longer exists in the market. The flash screen that came up gave me no real information on where I was and what happened with the bids. There are plenty of auction websites you can visit to see how they do their sales. I used to work for a collector shop that sold items on Ebay. There was never any question where you were in the bidding, how the bidding history was and you can look at the results at any time. during and after the auction. Personally I don’t like this system.

First of all - we do not like the idea of making our hard work available only for a few. That is in a way not bad for customization - as customization is a way to make you unique in presentation, but not in terms of gameplay. But not good for vehicles. We were making several time limited options to purchase vehicles in several cases for different reasons, but in general that is not we do like.
We prefer to see our vehicle be available for anyone it anytime (or at least at certain times).

In fact, there are items only available to a few. The gift boxes, like the current snake boxes, rely entirely on chance to get a skin, decal or vehicle and the system does not take into account items the player already has. If you get a vehicle, decal or the like, and it is something you already have, it switches to silver lions with no chance to trade for something you don’t have on the marketplace. There are also items, especially vehicles, that you can win that are not tradable on the marketplace and no one will get the chance to see them unless the player beats the odds.

In one of your competitor’s games (World of Warships) their reward system recognizes what items the player already has and will reward the player with something the player does not posses and this includes the vehicles.

On top of this there are exclusives that are offered to first time players, players on other systems and other servers that are not available to all players. There are vehicles listed in the Wiki that were one time rewards that have never come up again, even in the gift boxes. Decals and skins have the same issue. In fact, there are several things that only a few can have and the unlucky, recent players, players that don’t have the budget and players on other consoles and severs can never have.

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I am shocked there is not a ‘closed auction’ view. I assumed the closed auctions would be displayed for a few weeks or at least days.

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I agree!

The history should be kept as a form of transparency, both for the community and for the creators.

Those who missed the auction by a fraction of a minute should have the transparency to understand what happened. This is a way of being accountable, of showing that everything was legal.

The more you hide, the more you create theories, so show the facts! And maybe in the future the community will re-evaluate.

One thing I don’t understand is that you have the chance to do the right thing and yet you persist in making mistakes. It was a big mistake to remove the history, especially from the perspective of what we’re already discussing here.

6 Likes

So now that round 1 is over, let me suggest another way you could go about this.

If you’ve got this code already integrated in the marketplace site and e-commerce, there’s another thing you could do. Turn it into more of a bundle shop. Rather than having players compete against each other on their conspicuous consumption and FOMO, you could bring the playerbase more together with common goals.

You could even do it with the same kinds of things you offered. Let’s take as an example the Year of the Dragon frame, and let’s say it WAS player-created. So you’d want to pay that creator back about 150 GJN, so say you set a collective price on the frame of… say 1000 GJN, and set the increments at 0.50 GJN, but you can give as much as you want to hit that goal. No time limit, or a very extended one: whenever collectively all the GJN bidded gets to 1000, EVERYONE gets the frame. Lift the anonymity so the top three players who gave the most are recognized and maybe even thanked by community members. For the skins, I figure you could have got 2500 GJN, with bids increments of 0.50 GJN, and given the creator 750 or so, and still made some nice money, increased the demand for GJN, and no one would have complained.

Don’t like that? Ok, then do it a slightly different way. Instead of a cap on lots, set the rules so that once you hit 1000 GJN collectively, everyone who contributed (at 0.50 or more) gets the thing. But only if they contribute and only once the cap is met by everybody. Here you could have more of a ticking clock. If people wanted to speed it up they could always increase (but not decrease) their bid to hurry things along. If people want in at the end when it’s close and you got way over the 1000 or 2500 GJN, well, that’s just profit to Gaijin then.

You could even start working in charity ideas with this. Announce for this “auction” item if it hits a cap will donate 1000 $/euro to a war charity or what have you.

War Thunder as a game is progressively atomizing its player base. Squadrons are just vehicle getting apparatuses, collective play and goofing around with friends is discouraged by the event structure… You’ve got an opportunity here to focus the community on common goals that are done together, while still making more money from GJN sales, and paying creators: you could absolutely take this same space on the marketplace site, retool it along one of the lines above, and make money without any real player complaints (other than consoles, of course). Maybe think it over.

9 Likes

Bit of a cop out must say. An official response in the same way as we saw from the economy controversy two years ago is needed if they actually care about community feedback

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My brother in Christ,

If you wanted to combat FOMO you would quit removing vehicles from the store and tech trees and bring back ones that have been removed. An auction system is a clear attempt to capitalize on FOMO.

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hes just a developer i doubt he actually has any say on what happens, either he was told to do damage control or he doesnt get it

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You can google his name, unless they put a different face behind the account todace is Kirill Yudintsev.
Gaijin was founded in 2002 by Anton and Kirill Yudintsev.
He’s either the creative director or CCO, his response is literally as high up as you can get.

3 Likes

probaably an intern of something then

Kirill was the one that responded 3 years ago to the protests and resulting review bombing

He seems to pop up whenever players get rowdy so why would some nobody answer using his name instead of him?

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lol

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I don’t see how it’s bad for gaijin though?

People still had to buy the amount of gjn to bid, so it makes no difference to gaijin?

So is it getting removed? If yes thank god

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Because most people will just see this as scummy and will not buy it. Yes, a select few people will just spam buy gaijincoin, however using GE would be more effective for gaijin and overall less scummy.

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No, they all paid the minimum bid, not their individual bid. It’s not a loss for Gaijin considering it’s all just additional income, but it would’ve been more had they chosen to let everyone pay the individual bids (that were often much higher than the minimum).

Though seeing how negative responses are anyways, it’d be downright suicide for them to not go for the single price system.

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i was waiting whole 1 week for my another ban to expire, just to say it:

This is a bad idea, that should never be implemented into the game, just as the market never should made it into the game.

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Well now that it has ended hopefully it never comes back. It’s a bad idea in every way except for making Gaijin a lot of money.

You want people to have access to things, stop making everything limited artificially and make things available forever, either via tasks or goals, or just flat rates that are always available as an option and don’t disappear.

Anything else is just short term money making via FOMO.

9 Likes

If only he plays the game he found

not disclosing exact and complete rules for auction BEFORE you actually run the auction is incredibly sleazy. And “experimental” in this case is just awful excuse for optimizing how much money you run away with after you used lack of transparency (and lack of clear auction rules) to drive the bids higher.

And now we clearly need to expect similar (or far worse) shenanigans every time Gaijin decides they want to make a quick buck …

2 Likes

so let me tell you something you haven’t noticed:

(i) they decided this at the last minute and harmed those who bid individually and would have been entitled to receive the item;

You want facts? look at the attached print

In my country the auction would end at 12:30 (twelve hours and thirty minutes), and I was in a super comfortable position, however with the collective minimum bid decision, with 1 minute left to end the auction I lost.

Captura de tela 2025-02-11 131207

the consequence of this:

(ii) 100 promised items were not delivered, but only to those who were within the minimum bid;

the consequence of this:

(iii) the item becomes rarer than it would have been initially.

*From last week until the end of the auction, I didn’t get an answer to some transparency questions.
@Stona_WT |

1 Like