Meet Nuclear Escalation: Vietnam!

make joining in-progress battles optional

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Ive settled into using the GR.3 harrier or AV-8a premium as a fighter. you are of course completely outmatched if they have flares or turn but its working out.

agree that AI SPAA is overtuned and that late game nukes end the game too fast to often respond, its less excessive in the higher BR as aim 9L makes seriously fast work of the flareless nuke planes, wish more megatons of nukes was needed to end the game tbh

After playing the Ayit some games (it would be goated if it had stayed at 9.7 to be in the 8.7-9.7 bracket) the only negative I can find is :
The ability of the M163 and Shilka to intercept not just one out multiple munitions at the same time. Solution would be to put the human factor and make it have have a less accuracy and bigger reaction time.

Kinda wish others had some mig25 analogs because currently this thing is probably impossible to deal with unless it decides to kill itself. So mig25 can just stay high and fast and snipe people occassionally. Yea might be not as useful as nuke or even sead run unless mig snipes nukes which have no flares. But still it has this ability while others dont. Not even soviets who couldnt bother grinding event or arent willing to spend 40 us dollars for it.

just like in normal ARB lol.

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need MiG-25PDS in TT

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I still think nukes should be a lot more expensive and rarer. The early game is clearly the most enjoyable part of the gamemode, and as soon as level 2 escalation hits, it just becomes a bit of a bum rush to get airfields.

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Probably strongest sead in this mode considering it has 4 arms + 3 agm65 which is 2 radars + 3 launchers and 2 more free launcher kills against ussr because arm always splashes one near radar

Except that the Rapiers kill 3/4 arms usually, but I didn’t bring Mavericks because then I thought I would be too fat also I have to fire them from some altitude to work and it’s not the best

Cough cough F-4E ( and remove the E-2 if you think they will be broken)

Just saw it myself but against soviets it works excellent imo

What does protect the Soviet one?

Osa but it seems to ignore or miss arms. I just send 2 per site and get solid 4 kills

I have more trouble with arm’s just flying off into the distance half the time. I’m not sure how the radar logic works, but launching when I’m close enough to get spot icons and when I see the smoke trails appear has not been a 100% hitrate.

And the KH27P is just weird. Even in test flight the missile tend to aim really high. It often flies right over the hawk radar and continues off into the distance. I’ve settled for KH-58 since it behaves more typically.

Fire 2 ARMs, one on the radars, one on the launcher. If you close the distance, the radars will always be in the middle of a battery, while the mid range SAM for close in defense will remain off until the missile fires. You can then find them radiating on their equivalent band on one side of the batter, to which you can send another missile. If you do it correctly, the AI will be forced to intercept one of the two, ensure that at least one dies.

The biggest thing is to not rely on the long range listed on the stat card, and instead close to about 10-15km. Any further, and you’d need to be firing from altitude (which still has a fair chance of being intercepted). You want to take advantage of the burn from your ARM’s motor before they slow up too much to be easily intercepted.

You want me to launch an Anti Radiation missile to a launcher?

They intercept them

Yea I got like 10km launched all 4 and i killed the main radar (I got killed later by the Rapiers)

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its completely unfair russia gets a whole tier range with like 30 aircraft that carry fox 1’s and radars that work along with aircraft that actually have flares and chaff while america is just sitting ducks, at least allow the f4e i mean holy russian bias man

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The Mig-23M and Mig-25, what else can carry a Fox-1 and don’t tell me the R-3 because if you die to an R-3 that’s a you issue

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dude the foxbat is literally just dominating, half the lobbies im in are in mig 25’s, its an issue i feel like could be eitehr solved by changing american spaa (like balancing it) or at least letting us have the f4e if the russians can get the mig23 and su25

I agree that the F-4E should be allowed with a slight nerf like not allowing the E-2 sparrows

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sure but the russians (or opposing team) gets teh F4EJ with the E2 (just got killed by one)

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