Did have something vaguely 20mm sized seem to snag me at 12km from the vads, but I choose not to believe it was a vads because otherwise I will cry.
Haven’t had much luck even with S25s on the things.
Hmm, if they’re reaching you that far out then they definitely need some work, no way any normal player could actually hit that.
I’m curious, anyone know at which range the player M163’s radar shows the lead indicator?
<3km from memory, believe it crops up at 2.3
Yeah no, devs should build some blu/redfor lists instead of brs. Su25bm has too much mog potential in this bracket and has nothing to do with vietnam ofc.
Oh damn, then they should really make the accuracy of those things be less than ideal above those ranges
Provided we remove half the yank roster on account of aircraft that have no place there, sure. Though simultaneously, it is only a frogfoot and I doubt it makes much advantage of its own, only accounting for the daftness of the foe.
I do genuinely think the reason as to why the SPAA are so bizarrely cranked up to be laser pointers is because the devs really don’t want to make it too easy to nuke them. But this causes any conventional munitions and just flying around to be exponentially harder… still really think nukes are genuinely just the problem tbh
I do think this mode would prob be better with a curated list of aircraft that specifically did actually fly in Vietnam
I am of the mind there should have been two variants of the mode. One with the curated list, and one without. Some of the stuff’s that be missing is quite odd, whilst some stuff that is present just absolutely shouldn’t be.
I will say if they do add a curated list with only Vietnam era aircraft the real problem will just be the AA again lol
Purely on account of they refuse to differentiate them, m42 just as accurate as gepard etc
Hey, I wanted to give my feedback as I have been playing for a couple of hours today.
I love the game mode so much, however this time around the BR brackets are a little goofy. Bringing anything 10.0 or below just gets vaporized. Anything without countermeasures is pretty vulnerable to just about everything. I took several era specific planes out of my lineup because of the lack of countermeasures, against R-60s in particular.
Me and some other players were discussing how it is very weird the F-4E is left out, it is a hard counter to MiG-21s with SARH missiles and R-60s. It was a major workhorse of the last parts of Vietnam. Having the F-4E would make the game mode much more playable for the Americans and would expand your options significantly.
The Shrikes have performed well, I have been taking all 3 variants on the F-4C with surprisingly good success. I knocked out a S-75 from 10 miles by lofting 2 of them. The S-75 made no attempt to intercept me or the Shrikes and just stood idle before getting blown up. I haven’t died to it once which is pretty out of place considering how the HAWK is pretty oppressive and downing aircraft left and right. The latest match I was in, a MiG-21 was blown up maybe 30 seconds into the match by a HAWK after they just left the airfield.
The radar directed guns are pretty dangerous if you get within range, I just avoid them entirely. It is much easier to navigate the battlefield now and roam to find targets.
The jaguar is kind of out of place, and not having countermeasures is odd. I would love to see this replaced with the F-101C so it suits the era better.
A lot of other players mentioned the carrier issue and not being able to take off from it due to it being a VTOL one. I never tried it though, I will give it a shot tomorrow morning.
The B-52 was able to take off of a runway, it seemed that was fixed, it would be much better to have air spawn for it, as the B-66 gets it.
I did notice a few small bugs, there were 3 missile diamonds that showed my range relative to them, but they were frozen in place and just stayed there. Some players complained about CCIP but that has always seemed to be an issue with the game mode. Nothing game breaking though.
The queue waiting times seem to be weird, sometimes I instantly get in a match or sometimes it takes 20 minutes. It seems to have gotten better though.
Overall it’s still pretty fun, but the US needs the F-4E to counter MiG-21s specifically, the Fishbeds are pretty oppressive against anything without countermeasures. I think adding the J and S model of phantom would break the mode entirely, no PD arrays should be in this bracket in my opinion. It’s still super chaotic and a blast. I have loved the new SEAD and DEAD game play, the S-75 needs a buff pretty much immediately though.
Keep up the good work! I am really enjoying the game mode and look forward to it becoming permanent.
??? I don’t think anyone should learn DCS.
Well, running it a couple times, it’s definitely a good nuke interceptor with the Rb74s.
Guess the lack of A2G weaponry, and/or abundance does suck, plus if running CMs and/or gunpod you have to sacrifice one or two weapons for the loss.
I definitely agree with the F4E bit, especially since the Japanese get the F4EJ, which as far as I’m aware is more or less the exact same plane…
why not?? it is more realistic than wt lmao
In most aspects it isn’t, especially when it comes to radar simulation
its a E with less smart munitions, 9Ls and 7Ms, but no agile eagle, but yes, it is kinda dumb that they gave it shrikes as well but will not allow you to use it for the NE
uh, actually
No phantom except EJ Kai and F-4F ICE gets 9Ls in game. Only EJ kai has 7Ms. Compared to E it gets no agile eagle yes, but also worse RWR, no 7E2s, no smart weapons in any form (iirc E gets tv bombs and mavs), and with this update, no shrikes.
