Me 262 in its proper tier

not to mention the russian la200 at 7.7 which is good oh and also the ho229 hits about 1000kmh but does not ingame for some reason

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SU-11 being still the same BR as the 262’s after all these years is nothing short of a joke.

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Shouldn’t the Me 262 be considered an Interceptor instead of a Fighter?
It’s already silly that the one that can carry bombs and is otherwise identical is considered a Strike Aircraft and gets an airspawn.

How does the ability to carry bombs make it a Strike Aircraft? There’s like no difference to a P-51 or P-47.

The whole armament of the Me 262 is set up to intercept bombers.
From the four MK 108s to the R4M rockets.

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Do some research about the differences of the Sturmvogel and the Schwalbe and you find out that your claim is not correct. In order to carry bombs (Sturmvogel) the finished Schwalbe saw several internal changes to ensure that the shift of the Center of Gravity (CoG) after releasing the bombs did not create nose- or tail heavy flight conditions (imprtant for low level attack profiles) which stalled the operational use further.

Regarding your comparison with props: Apples and Oranges. The wings of props are (in most cases) attached to the fuselage exactly near the CoG - so adding payloads near the CoG (under the wings) is not really complicated.

Finally: Look up the “non-combat-ready” conditions of P-51s with the large fuel tank behind the pilot. As long as the tank was full the plane was not able to fight, that’s why the fuel in this tank had to be used first in order to balance the CoG.

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Ah yes, completely different.
They took a plane and made it possible to carry bombs and now it’s a strike aircraft.
Except it isn’t. Since nothing other than carrying bombs changed about how the plane can operate.

It’s literally in the name “Jabo”. It’s a fighter bomber but the Me 262 is a fighter/interceptor by nature.

German player here, at first i thought this plane was ass because i didn’t know how to play it coming from props, so i just grinded the mig15 with the ta152. after grinding the entire german air tree i came back to the me262 to play it again… and found out it wasn’t actually my skill issue, its just a shit plane

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fun when spaded sucks balls when not

Despite i really like your posts regarding cannons, shells and ballistics i am not sure if you have realized that there is a difference between reality and wt.

  • I described the differences between the Me 262 A-1a Schwalbe and the Me 262 A-2a Sturmvogel at BR 6.7. Have in mind that a large part of Me 262s that saw actual combat (estimated as ~ 300 in total) were A-2 bombers assigned to KG 54 (J) and were flown by bomber pilots.

  • Your description of 1 or 2 fighter variants which were converted to have 2 MK 103s, 2 MK 108s and 2 MG 151s (aka as “Jabo”) were no actual production models.

  • I disagree that the 262 was specifically designed as interceptor (excluding the C models with rocket boosters) as the main goal of the design was to overcome the conceptual disadvantages of props - especially regarding critical and tactical Mach numbers. The conversion into a fast bomber of a plane that was actually designed as a fighter was not really a smart idea.

  • As US bombers were seen as the main threat it is logical that the armament of almost all fighters was optimized to kill bombers - hence the 4 MK 108 in fighter variants.

  • There was a thread (2023) regarding Interceptor spawns of 262s - it boils down that gaijin spreads IC/air superiority fighter spawns mainly as balancing factor and not based on their intended role. I described this here more detailed.

  • Feel free to create a suggestion if you want to add an IC spawn to the 7.0 variant - a bug report for an actual interceptor (US XF5F) was denied by gaijin and the creator was asked to create a suggestion.

And I’m talking about the A-1a and the A-1a/Jabo. Not that it makes difference.
There’s already a regular A-1a with air spawn, which makes playing the one without completely pointless.

That might be true, but it doesn’t change the fact that the main focus of the Me 262 was to attack bomber formation and not to get air superiority.
All the armament, 4 low velocity 30mm cannons and R4M unguided air-to-air rockets are meant to inflict heavy damage on bombers.

How do you explain the Fw 190 A-8 being classified as Interceptor when it’s just another Fw 190 F model? There is nothing special about the A-8 that would make it more of an interceptor than the other Fw 190s or Bf 109s.

That’s the job of an interceptor. Fighters are armed to deal with fighters and fighter intended to attack bombers were often up-armored and up-gunned for the job.
Just how fighters were modified to carry bombs and carry out ground attack missions while using the airframe of a fighter.

Of course there’s also the high altitude performance that comes into play.

That’s the thing. Gaijin just makes planes interceptors when they feel like it.
The Ki-44 was as far as I know a purpose built interceptor, hence it featured insane climb rate.
But in the game even the one with the 40mm cannons isn’t classed as interceptor, when attacking bombers is the only point of carrying the Ho-301 cannons.

Aside from the side tangents occurring in this thread, is it safe to say that the general consensus here is that the Me 262 is not currently able to fulfil a role as Germany’s main fighter selection in its current BR bracket and needs to be moved down to 6.3-6.7 (pending potential changes to rocket boosters and airspawns)?

I confess that I do not have many specifics to speak on, having skipped past the Me 262s as quickly as possible, but if anyone can compare the likely performance of the 262 against props to the current performance of the He 162 in that same role, that would be a good metric to judge a BR change by.

EDIT: Changed He 163 to He 162.

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6.3 is too low for the IMO.

I’d either bump most of them down by 0.3, or give them all an interceptor spawn.

Overwhelming armament

Yeah, I don’t think 6.3 would work. I mentioned it because I can imagine it working, but I think 6.7 would be the place for them.

I don’t think an interceptor spawn would fix the problem, because it doesn’t solve the underlying performance issue, and there’s a fair number of aircraft the 262s fight that would still outperform them in all metrics while also having airspawns. If airspawns could fix the 262, then the Jabo would be a lot better than it is.

Flying bricks. feels like you are flying a Maus , you can feel the heaviness on these jets even when taking off, the C1A needs a rocket afterburner just to take off and once you ran out you wont catch or escape from anything (it only has 175s)

this will sound very polemic maybe but with the view and actual meta maybe me262 should have air spawn, they will get outrunned anyways

C2B absolutely should not be 7.3… it shits on anything when the boosters are on at that BR and nothing at that BR can do anything about it. It’s really easy to manage booster fuel…

Honestly, my main complaint (as someone who’s played the US for air) is that moving the Me-262 down should result in all of the prop aircraft moving down as well - especially the bombers. I mean in what world does it make sense that the B-29 is within 0.7 BR of the Me-262, let alone being at the exact same or a higher BR?

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Didn’t they do this to ALL 262s that could equip with bombs?:

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hehe that Me262 looks happy because he receiving head pats, im happy for him :)

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Not in this game apparently. Just checked & it seems that the A-1a/Jabo incorrectly has four cannon occupying all four gun ports instead of two cannon occupying the lower gun ports with the upper ports remaining empty…

These are planes that are good in the hands of good players, and bad in the hands of bad players. It does not matter at which BR you place them, the result will be the same. Putting them lower will make intermediate players suffer less in max uptiers, but good players will wipe out entire teams on their own.