Matra Durandal, the French sword

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Welcome to this suggestion for adding the Matra Durandal bomb.
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The Matra Durandal bomb is a munition intended to destroy take-off/landing runways. The origin of this bomb dates back to the mid-1960s, a period during which a first anti-runway bomb had been designed in collaboration by Matra (now MBDA) and the Israeli army in order to meet the needs of the latter.

In 1973, Matra (alone this time) finished developing a new anti-runway weapon (using the work done previously), this weapon, put into production from 1977 and named Durendale, was immediately in service on almost the entire fleet of French aircraft at the time.

In the early 1980s, the American Air Force acquired Durandales for its F-111s in order to give them an anti-runway strike capability, then during exchanges with the French, these bombs were equipped on F-15s and F-16s.

Symbolism

Durandal is the name of the sword of Rolan, Charlemagne’s nephew. During the Battle of Roncevaux, a battle in which Charlemagne’s rearguard was ambushed and decimated by the Vascons, Rolan, not wanting his sword to fall into the hands of the enemy, tried to break it on a stone but the sword pierced him without resistance, creating the Roland breach. Roland then threw his sword towards the valley. It then miraculously crossed several hundred kilometers before getting stuck in the rock of Notre-Dame de Rocamadour, a religious site.

There is a certain symbolism in the name of the bomb, as it can cross thick layers of bitumen/rock in order to destroy runways, as the sword that created a breach.

Matra Advertisement

Operation and use

This bomb having as objective the destruction/neutralization of the enemy tarmacs, Matra used a particular technique, allowing more important damages and especially more difficult to repair than those made by classic bombs.

The Durandale is therefore composed of 2 explosive charges, the first (about 15 kg) is used to pierce the tarmac, this one allows to reach a depth of 40 cm placing the bomb under the runway. Once arrived at this level, the second explosive charge detonates, shaping a crater of 2 meters in depth and 5 meters in diameter under the runway and damaging the tarmac over an area ranging from 150 to 175 square meters. This particular way of exploding forces the enemy to destroy a part of its tarmac in order to assess the damage before repairing, which considerably lengthens the time necessary to make the repairs.

Regarding the dropping of the Durandale on a target. It should first be noted that the bomb is dropped in clusters on the enemy runway in order to maximize damage. Due to the small size of the bomb, it can indeed be carried in large quantities.

Once the bomb is dropped, it deploys 2 parachutes allowing it to orient itself towards the target, once an angle allowing no ricochet is reached, the engine starts, tearing off the parachutes and propelling the bomb towards the tarmac.

Characteristic
  • Length : 2700 mm
  • Body Diameter : 223 mm
  • Wingspan : 420 mm

The bomb has a much narrower profile than standard bombs. The four small fins at the rear give it a certain stability during its flight.

  • Weight : 219 kg
  • Warhead : 100 kg with a 15 kg penetration head

The explosive charge in the bomb is split into two, the first (the lightest) being used for penetration and the second for destruction.

  • Motor : Snecma RP30 (solid fuel engine)
  • Thrust : 92.4 kN
  • Burning time : 0.45 s
  • Max speed : up to 270 m/s

The rocket motor at the rear of the munition allows it to gain in penetration capacity, however the short combustion time requires a low altitude release to obtain the highest results.

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Planes

Many planes present in the game can carry this ammunition, this is the case for example:

Jaguar A

Up to 6 bombs under the wings and 3 under the fuselage

Mirage III

Up to 8 bombs, distributed in the center and under the wings of the aircraft
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Mirage 5

Up to 8 bombs, distributed in the center and under the wings of the aircraft

Mirage F1

Up to 8 bombs, distributed in the center and under the wings of the aircraft

Mirage 2000

Up to 8 bombs, distributed under the aircraft
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A-4

Up to 6 bombs, distributed under the aircraft
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F-4

Up to 12 bombs, distributed under the wings of the aircraft
(Maybe 6 more on the central hardpoint)

F-5

Up to 4 bombs under the wings

F-15

Up to 4 bombs under the wings, 8 on the CFTs and 6 on the the central hardpoint
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F-16

Up to 12 bombs under the wings

F-111

Up to 24 bombs under the wings
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This list is not exhaustive, as other aircraft are probably capable of firing this munition.

Video

https://www.youtube.com/watch?v=_m-buvo3dj4

Sources

[1] COAMERO .QXD
[2] Durandal | Weaponsystems.net
[3] Matra BLU-107/B Durandal
[4] Aéronautique - Les bombes modernes
[5] Microsoft Word - VM0170.DOC

Tell me what you think about it

4 Likes

With how giant bombs make deep craters, this could be useful to make an area of terrain harder to traverse, which would be a pretty great tactical tool, I like it for GRB use

4 Likes

Ah yes, the almighty Durendal. Nice suggestion. Not sure how it would fit (or even be technically implemented in WT given the physics of the game) but I perhaps could see a role in Sim Air battles with the destruction of runways.

All that put aside, hot damn, these are some cool advertisement for the bomb. Especially love the one with the sword.

3 Likes

-1

There is literally no use case for this thing unless Gaijin expands air battle mode beyond FFA deathmatch and added “airfield destruction” mechanic.

Technically it is very close to a rocket with a HEAT warhead with a (big) tandem charge, the bomb could clearly have a use as an anti-tank ammunition.

1 Like

I think on the contrary that it could have its use, even if it would be not very effective, it could be as I put it above used as an anti-tank weapon, the accuracy would not be ideal but in case of direct impact very few tanks in game would survive, the use would be very similar to that of a braked bomb with the capabilities of a rocket .

Personally, I would greatly enjoy making low-altitude passes to drop a string of these bombs during tank battles

1 Like

so another mods to grind for one gamemode that literally doesn’t benefit from any suspended weapon that doesn’t translate to “big kaboom on someone forehead”? say less.

In itself it would be an interesting weapon, it would force players to get really close to the battlefield, all the latest weapons that have been added have allowed players to move further and further away. It would be less annoying to me to die from a Durandal than from an AASM or a Kh38.

1 Like

Nobody gonna do it that close my guy. look at me in the figurative eye and tell me someone who uses retarded bomb that we currently have. name me one.

People these days they got CCIP, like hell they would try a high risk low reward bomb like Durandal which honestly would not change anything but maximizing teamkill potential with how durandal itself worked. and it’s not even a smart bomb that can orient its nose toward a target and guide itself to said target. it’s a waste of modification slot more than it is an interesting feature.

What?

How?!?

Technically it’s still a big rocket with a lot of explosives, it’s complicated to aim but if it hits it will do a lot of damage.

In theory it would be like shooting a Tiny Tim downwards without a sight, if it hits it hurts but if it misses it makes quit a big hole in the ground

2 Likes

Maybe they could make a new mechanic for special anti-runway bombs which do more damage to airfields than regular bombs do? The Durandal is not the only dedicated anti-runway bomb out there, so it could be its own category.

2 Likes

We have a mechanic where giant bombs make a crater
Replace that circle with another circle of rubble that makes your enemies’ tank go through a harder area to traverse, and you have a great tactical weapon
Think outside the box people cmon

1 Like

Well, makes still zero sense to use a bomb with a shaped charge that really needs to hit instead of a conventional bomb that kills the tank also when you miss.

Don’t take me wrong, I’m absolutely for the addition of Durandal (and BAP100, JP233,…), but using it in a completely unrealistic role for me makes no sense. Would be a bit like dropping torpedoes against tanks. Sure, you can technically do it, bot should you, only because you can?