Took me 8 games to score a win - I have 61% win rate over 8000+ hours.
Chance to occur: 0.14%
Gaijin, when will you have enough?!
Took me 8 games to score a win - I have 61% win rate over 8000+ hours.
Chance to occur: 0.14%
Gaijin, when will you have enough?!
Wait until you loose 24 matches in a row then talk.
It happens, we allllll know why it happens. Thats why I pay particular attention as to what tasks are there.!
Never take a crit, “Win” challenge, Pointless…
Kill X amount is ya best bet, or “Use Spaa”, Use SPG" ones are good as the “Match making” as you put it can’t obscure the results .
Also - Keep CAS ones if you want minimal enemy air spawns - Pay attention to how many you get when you have it on compared to when you don’t. You might be surprised.!
I’m not sure how you came up with this magical 0.14% “odds” number, but you seem
to have completely ignored some basic fundamentals here.
First off, “your” winrate is based on the actions of 15 other players that are randomly
selected and change with every single game. So you can’t even compare one game
to another really.
While one player can influence a match, given the right circumstances, totally changing the
outcome of a game is very rare . . . . what are the odds of a random player “clutching”
a game by themselves??
Your odds of winning/losing a match are 50/50, every single battle your enter.
You do not get a better chance to win if you lost your last match, it doesn’t work that way.
Las Vegas has built more casinos than you can count(figure of speech) on one basic
fallacy many/most gamblers seem to have . . . . that things will even out after enough games.
Example: Dice have NO memory, the chances of rolling a 2 or a 12 are the same, there is only
ONE combination out of 36 possible that will make either one. You can roll the dice 100 times
and never see a 2 or 12 . . … or you can roll either 3 times in a row. Dice have no memory.
Gaijin and it’s Matchmaker also . . . . have no memory. Yes, they keep stats of what has
already happened. But that is history and has no bearing on the next game.
So, setting “unrealistic” expectations can lead to disappointment . . . very common
That being said, there is nothing at all wrong or incredible about losing 7 games in a row.
(Just like winning 7 in a row, or 8 outta 10 . . . this also happens)
But the real issue is the task you have chosen, it starts with the word “Win”, and Multi Strike
means getting 2 kills in a short amount of time, yeah? . . . this is a low odds for success
task and should be re-rolled.
I personally re-roll almost every single task I come across that starts with the word “Win”
simply because it forces me to rely on random team mates for success . . .
I do not like those odds(your entire post just proves my point there)
So, you can re-roll to get a better/more doable task or . . …
keep banging your head on the wall and wait for the wall to crumble . .
U play game, don’t let game play U!!
i miss where people play the game for the love of the tanks and plane.
not some try hard stats farm.
remember the game is only fun when you dont take it seriusly
Its for flexing on forums
mans complaining about having a lose streak with a 60% winrate
See, this guy lost 7 times in a row, as France, against top tier Russia.
It’s exactly what I was describing, when I said I lost 26 times in a row as France against 12.7 Russia. You said I was “coping”, “skill issue”, “just aim at the weakspots bro etc”. But this guy, he’s the real pro, and he’s losing.
Top tier is rigged, the russian bias is obvious, everybody knows it, but we can’t say it.
Math has a problem. You seem to assume a binomial distribution. Which depends on the win probability p being constant.
You however seem to be doing a task, which likely changes your in game behavior (like target selection), and thereby alters p.
When one is going after specific “tasks”, ones chances to win change due to ones different actions. Also, a large number of veterans is returning for tasks this day, which further changes the chances.